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252 bytes added ,  03:23, 20 December 2023
Per atravita, move can be used as edited.
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| <samp>move {{t|actor}} {{t|x}} {{t|y}} {{t|facing}} {{t|continue}}</samp>
 
| <samp>move {{t|actor}} {{t|x}} {{t|y}} {{t|facing}} {{t|continue}}</samp>
| Make a named NPC move by the given tile offset from their current position (along one axis ''only''), and face the given [[#Directions|direction]] when they're done. To move along multiple axes, you must specify multiple <samp>move</samp> commands. By default the event pauses while a move command is occurring, but if {{t|continue}} is set to ''true'' the movement is asynchronous and will run simultaneously with other event commands.
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| Make a named NPC move by the given tile offset from their current position (along one axis ''only''), and face the given [[#Directions|direction]] when they're done. To move along multiple axes, you must specify multiple <samp>move</samp> commands. By default the event pauses while a move command is occurring, but if {{t|continue}} is set to ''true'' the movement is asynchronous and will run simultaneously with other event commands. You can also move multiple people at a time in a single event command with move - an example of <samp>/move Abigail 1 0 1 Sam 0 1 1 Sebastian 2 0 1/</samp> will have Abigail, Sam, and Sebastian all move at the same time in their respective directions.
    
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