Line 9,704: |
Line 9,704: |
| :** A fortune teller dialogue for your potential spouse. | | :** A fortune teller dialogue for your potential spouse. |
| :* Fixed NPCs not having custom dialogue when accepting a movie invite for non-English players. | | :* Fixed NPCs not having custom dialogue when accepting a movie invite for non-English players. |
| + | :* Fixed dialogue being interrupted if another player starts a broadcast event; the event will now start for you when you finish the current dialogue instead. |
| :* Fixed Lewis skipping his final dialogue at the [[Festival of Ice]] on subsequent player wins. | | :* Fixed Lewis skipping his final dialogue at the [[Festival of Ice]] on subsequent player wins. |
| :* Fixed the [[Stardew Valley Fair|fortune teller]] nearly always showing the text for your combat skill, instead of your highest skill. | | :* Fixed the [[Stardew Valley Fair|fortune teller]] nearly always showing the text for your combat skill, instead of your highest skill. |
| :* Fixed issue where an NPC who bought an iridium-quality item you sold to a shop could show a low-item-quality dialogue for it. | | :* Fixed issue where an NPC who bought an iridium-quality item you sold to a shop could show a low-item-quality dialogue for it. |
| + | :* Fixed issue where NPC dialogue could reveal gift tastes for an invalid item. |
| :* Fixed [[Abigail#Fourteen Hearts|monster grave text]] only shown in English. | | :* Fixed [[Abigail#Fourteen Hearts|monster grave text]] only shown in English. |
| :* Fixed wrong message shown when placing indoors-only furniture outside. | | :* Fixed wrong message shown when placing indoors-only furniture outside. |
Line 9,737: |
Line 9,739: |
| :* Fixed bombs being invisible when placed on [[The Summit|the summit]]. | | :* Fixed bombs being invisible when placed on [[The Summit|the summit]]. |
| :* Fixed bombs able to remove [[Stick Bug|stick bugs]]' stick. | | :* Fixed bombs able to remove [[Stick Bug|stick bugs]]' stick. |
| + | :* Fixed clothing/tools sometimes showing the item-received notification on unequip. |
| :* Fixed speech bubbles sometimes shown over invisible NPCs. | | :* Fixed speech bubbles sometimes shown over invisible NPCs. |
| :* Fixed HUD messages sometimes overlapping. | | :* Fixed HUD messages sometimes overlapping. |
Line 9,761: |
Line 9,764: |
| :* Fixed some recipe names not matching the items they produce. | | :* Fixed some recipe names not matching the items they produce. |
| :* Fixed the hats added in 1.5 translating their internal name instead of setting the display name in some languages. | | :* Fixed the hats added in 1.5 translating their internal name instead of setting the display name in some languages. |
− | :* Fixed issue where NPC dialogue could reveal gift tastes for an invalid item.
| |
| :* Fixed museum item descriptions not having an intended newline. | | :* Fixed museum item descriptions not having an intended newline. |
| :* Fixed French formatting times past midnight like "26h" instead of "02h" (e.g. on the fishing TV channel). | | :* Fixed French formatting times past midnight like "26h" instead of "02h" (e.g. on the fishing TV channel). |
Line 9,783: |
Line 9,785: |
| :* Fixed farmhands who disconnected while in the building placement view being invisible on rejoin. | | :* Fixed farmhands who disconnected while in the building placement view being invisible on rejoin. |
| :* Fixed farmhands seeing spouse's outdoor area in the wrong spot on the beach farm. | | :* Fixed farmhands seeing spouse's outdoor area in the wrong spot on the beach farm. |
| + | :* Fixed farmhands experiencing latency able to click a horse, walk to a different location, then get teleported out of bounds. |
| :* Fixed farmhand crash while fishing in rare cases. | | :* Fixed farmhand crash while fishing in rare cases. |
| :* Fixed farmhand crash when they warp just as certain things happen (e.g. pet sounds). | | :* Fixed farmhand crash when they warp just as certain things happen (e.g. pet sounds). |
| + | :* Fixed crash when displaying a player status list which is missing a connected player. |
| :* Fixed enemy projectiles targeted at farmhands able to hit the host player in a different location. | | :* Fixed enemy projectiles targeted at farmhands able to hit the host player in a different location. |
| :* Fixed various cases where values weren't correctly synced between players. | | :* Fixed various cases where values weren't correctly synced between players. |