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→‎Other NPC changes: update for build 24024 (added AnimatedSprite.Owner and Monster.GetDisplayName)
Line 6,028: Line 6,028:  
| <samp>adoptAnimal</samp>
 
| <samp>adoptAnimal</samp>
 
| Add an animal to this location and set the location as the animal's home.
 
| Add an animal to this location and set the location as the animal's home.
 +
|-
 +
| <samp>AnimatedSprite</samp>
 +
| <samp>Owner</samp>
 +
| The NPC which owns the sprite.
 
|-
 
|-
 
| <samp>Character</samp>
 
| <samp>Character</samp>
Line 6,066: Line 6,070:  
| <samp>CanDyePants</samp><br /><samp>CanDyeShirt</samp>
 
| <samp>CanDyePants</samp><br /><samp>CanDyeShirt</samp>
 
| Get whether the currently equipped pants or shirt can be [[Dyeing|dyed]].
 
| Get whether the currently equipped pants or shirt can be [[Dyeing|dyed]].
 +
|-
 +
| <samp>Monster</samp>
 +
| <samp>GetDisplayName(name)</samp>
 +
| Get the translated display name for a monster type.
 
|-
 
|-
 
|rowspan="4"| <samp>NPC</samp>
 
|rowspan="4"| <samp>NPC</samp>
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