Line 9,685: |
Line 9,685: |
| :* Fixed issue where clicking an item attached to a letter could exit the letter if your inventory was full. | | :* Fixed issue where clicking an item attached to a letter could exit the letter if your inventory was full. |
| :* Fixed random seeds on [[Ginger Island]] being based on the valley's season. | | :* Fixed random seeds on [[Ginger Island]] being based on the valley's season. |
| + | :* Fixed items from dialogue being lost if your inventory was full. You'll now see a menu to collect them when the dialogue closes. |
| :* Fixed dropped tools not recovered if they're inside a constructed building. | | :* Fixed dropped tools not recovered if they're inside a constructed building. |
| :* Fixed potted [[Tea Bush|tea bushes]] planted in town not being harvestable. | | :* Fixed potted [[Tea Bush|tea bushes]] planted in town not being harvestable. |
Line 9,715: |
Line 9,716: |
| :** A fortune teller dialogue for your potential spouse. | | :** A fortune teller dialogue for your potential spouse. |
| :* Fixed NPCs not having custom dialogue when accepting a movie invite for non-English players. | | :* Fixed NPCs not having custom dialogue when accepting a movie invite for non-English players. |
− | :* Fixed dialogue being interrupted if another player starts a broadcast event; the event will now start for you when you finish the current dialogue instead. | + | :* Fixed Abigail showing both default and custom item delivery dialogue. |
| :* Fixed Lewis skipping his final dialogue at the [[Festival of Ice]] on subsequent player wins. | | :* Fixed Lewis skipping his final dialogue at the [[Festival of Ice]] on subsequent player wins. |
| :* Fixed the [[Stardew Valley Fair|fortune teller]] nearly always showing the text for your combat skill, instead of your highest skill. | | :* Fixed the [[Stardew Valley Fair|fortune teller]] nearly always showing the text for your combat skill, instead of your highest skill. |
Line 9,797: |
Line 9,798: |
| :* Fixed farmhands seeing spouse's outdoor area in the wrong spot on the beach farm. | | :* Fixed farmhands seeing spouse's outdoor area in the wrong spot on the beach farm. |
| :* Fixed farmhands experiencing latency able to click a horse, walk to a different location, then get teleported out of bounds. | | :* Fixed farmhands experiencing latency able to click a horse, walk to a different location, then get teleported out of bounds. |
− | :* Fixed farmhands' monster drops sometimes applying the host's ring effects and secret note. | + | :* Fixed farmhands' local effects sometimes based on host data (e.g. the host's equipped rings). |
| :* Fixed farmhand crash while fishing in rare cases. | | :* Fixed farmhand crash while fishing in rare cases. |
| :* Fixed farmhand crash when they warp just as certain things happen (e.g. pet sounds). | | :* Fixed farmhand crash when they warp just as certain things happen (e.g. pet sounds). |
| :* Fixed crash when displaying a player status list which is missing a connected player. | | :* Fixed crash when displaying a player status list which is missing a connected player. |
| + | :* Fixed dialogue being interrupted if another player starts a broadcast event; the event will now start for you when you finish the current dialogue instead. |
| :* Fixed enemy projectiles targeted at farmhands able to hit the host player in a different location. | | :* Fixed enemy projectiles targeted at farmhands able to hit the host player in a different location. |
| :* Fixed various cases where values weren't correctly synced between players. | | :* Fixed various cases where values weren't correctly synced between players. |
Line 9,813: |
Line 9,815: |
| ; Fixes for gamepads | | ; Fixes for gamepads |
| :* Fixed issue which could make Junimo Kart unplayable with a controller if you had rebound buttons to certain values. | | :* Fixed issue which could make Junimo Kart unplayable with a controller if you had rebound buttons to certain values. |
− | :* Fixed the [[Secrets#Lonely Stone|lonely stone]] map tooltip not accessible with a gamepad. | + | :* Improved controller navigation on the Junimo bundle page and world map. |
| :* Fixed issue where viewing a letter with multiple pages and positioning the cursor directly above the skip button could cause the next viewed event to be skipped when the <samp>A</samp> button is pressed to progress text. | | :* Fixed issue where viewing a letter with multiple pages and positioning the cursor directly above the skip button could cause the next viewed event to be skipped when the <samp>A</samp> button is pressed to progress text. |
− | :* Fixed cases where world map controller tooltip navigation wouldn't work as intended.
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| | | |
| ; Fixes for modded players | | ; Fixes for modded players |