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→‎Player info & progress: + PLAYER_HAS_HEARD_SONG in 1.6.0 build 24068
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| Whether the [[#Target player|specified player(s)]] have a [[Modding:Dialogue#Conversation topics|conversation topic]] with the ID {{t|id}} active.
 
| Whether the [[#Target player|specified player(s)]] have a [[Modding:Dialogue#Conversation topics|conversation topic]] with the ID {{t|id}} active.
 
|-
 
|-
| <samp>PLAYER_HAS_CRAFTING_RECIPE {{t|player}} {{t|recipe name}}</samp><br /><samp>PLAYER_HAS_COOKING_RECIPE {{t|player}} {{t|recipe name}}</samp>
+
| <samp>PLAYER_HAS_COOKING_RECIPE {{t|player}} {{t|recipe name}}</samp><br /><samp>PLAYER_HAS_CRAFTING_RECIPE {{t|player}} {{t|recipe name}}</samp>
 
| Whether the [[#Target player|specified player(s)]] know the crafting/cooking recipe identified by its internal name (spaces allowed). For example, <code>PLAYER_HAS_CRAFTING_RECIPE Current Field Snack</code>.
 
| Whether the [[#Target player|specified player(s)]] know the crafting/cooking recipe identified by its internal name (spaces allowed). For example, <code>PLAYER_HAS_CRAFTING_RECIPE Current Field Snack</code>.
 
|-
 
|-
 
| <samp>PLAYER_HAS_DIALOGUE_ANSWER {{t|player}} {{t|id}}</samp>
 
| <samp>PLAYER_HAS_DIALOGUE_ANSWER {{t|player}} {{t|id}}</samp>
 
| Whether the [[#Target player|specified player(s)]] have chosen the given dialogue answer in a previous dialogue.
 
| Whether the [[#Target player|specified player(s)]] have chosen the given dialogue answer in a previous dialogue.
 +
|-
 +
| <samp>PLAYER_HAS_HEARD_SONG {{t|player}} {{t|id}}</samp>
 +
| Whether the [[#Target player|specified player(s)]] have heard a song track's cue name (e.g. for the [[jukebox]] track selection).
 +
|-
 +
| <samp>PLAYER_HAS_ITEM {{t|player}} {{t|item}} {{o|min}} {{o|max}}</samp>
 +
| Whether the [[#Target player|specified player(s)]] have between {{o|min}} and {{o|max}} (default unlimited) matching items in their inventory, inclusively. The {{t|item}} can be <samp>858</samp> or <samp>(O)858</samp> (Qi Gems), <samp>73</samp> or <samp>(O)73</samp> (Walnuts), or the [[Modding:Common data field types#Item ID|qualified or unqualified item ID]].
 
|-
 
|-
 
| <samp>PLAYER_HAS_MAIL {{t|player}} {{t|mail id}} {{o|type}}</samp>
 
| <samp>PLAYER_HAS_MAIL {{t|player}} {{t|mail id}} {{o|type}}</samp>
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* or has no letter in <samp>Data/mail</samp>, so it was added to the received list directly.
 
* or has no letter in <samp>Data/mail</samp>, so it was added to the received list directly.
 
|}
 
|}
|-
  −
| <samp>PLAYER_HAS_ITEM {{t|player}} {{t|item}} {{o|min}} {{o|max}}</samp>
  −
| Whether the [[#Target player|specified player(s)]] have between {{o|min}} and {{o|max}} (default unlimited) matching items in their inventory, inclusively. The {{t|item}} can be <samp>858</samp> or <samp>(O)858</samp> (Qi Gems), <samp>73</samp> or <samp>(O)73</samp> (Walnuts), or the [[Modding:Common data field types#Item ID|qualified or unqualified item ID]].
   
|-
 
|-
 
| <samp>PLAYER_HAS_PROFESSION {{t|player}} {{t|profession id}}</samp>
 
| <samp>PLAYER_HAS_PROFESSION {{t|player}} {{t|profession id}}</samp>
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