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; Balance changes
 
; Balance changes
:* Most home renovations now cost money, which is refunded if you undo the renovation. (The game knows whether you bought it though, so refunding a pre-1.6 renovation won't give you free money.)
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:* Most [[Carpenter's Shop#House Renovations|home renovations]] now cost money, which is refunded if you undo the renovation. (The game knows whether you bought it though, so refunding a pre-1.6 renovation won't give you free money.)
:* Added [[wikipedia:Coyote time|grace jumps]] in Junimo Kart: when you run off the track, you can still jump for a short time to recover.
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:* Added [[wikipedia:Coyote time|grace jumps]] in [[Junimo Kart]]: when you run off the track, you can still jump for a short time to recover.
:* You can no longer lose the Golden Scythe, Infinity weapons, or tools when knocked unconcious.
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:* You can no longer lose the [[Golden Scythe]], [[Galaxy Soul#Forge recipes|Infinity weapons]], or [[tools]] when knocked unconcious.
 
:* Rebalanced the [[Random Events#The Crop Fairy|crop fairy]] event: the chance no longer depends on the number of planted crops, it can no longer happen on the last day of the season (to avoid growing crops that might die overnight), and it can no longer choose dead crops to grow.
 
:* Rebalanced the [[Random Events#The Crop Fairy|crop fairy]] event: the chance no longer depends on the number of planted crops, it can no longer happen on the last day of the season (to avoid growing crops that might die overnight), and it can no longer choose dead crops to grow.
 
:* Increased the [[Forge#Enchantments|shaving enchantment]]'s effect on [[Crops#Giant Crops|giant crops]].<br /><small>Each giant crop now has a 60% chance of dropping an extra six crops while the shaving enchantment is equipped, spread across the number of hits needed to break it. For example, a base axe which breaks the giant crop in three hits gets three 20% chances of dropping 2 crops.</small>
 
:* Increased the [[Forge#Enchantments|shaving enchantment]]'s effect on [[Crops#Giant Crops|giant crops]].<br /><small>Each giant crop now has a 60% chance of dropping an extra six crops while the shaving enchantment is equipped, spread across the number of hits needed to break it. For example, a base axe which breaks the giant crop in three hits gets three 20% chances of dropping 2 crops.</small>
 
:* The [[The Cave|mushroom cave]] now provides mushrooms every second day. It was unintentionally changed to daily in Stardew Valley 1.5.
 
:* The [[The Cave|mushroom cave]] now provides mushrooms every second day. It was unintentionally changed to daily in Stardew Valley 1.5.
:* Randomization no longer produces simple repeating patterns in many cases (e.g. clay farming, mushroom level prediction, crab pot fish offset, etc).<br /><small>You can enable "Use Legacy Randomization" in the [[Options|advanced save options]] to use the old randomization, though some specific patterns may still change due to the underlying changes. That option is mainly intended for speedrunners; most players should keep it disabled for the intended experience.</small>:* Spreading [[weeds]] can no longer destroy [[Artifact Spot|artifact spots]].
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:* Randomization no longer produces simple repeating patterns in many cases (e.g. clay farming, mushroom level prediction, crab pot fish offset, etc).<br /><small>You can enable "Use Legacy Randomization" in the [[Options|advanced save options]] to use the old randomization, though some specific patterns may still change due to the underlying changes. That option is mainly intended for speedrunners; most players should keep it disabled for the intended experience.</small>
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:* Spreading [[weeds]] can no longer destroy [[Artifact Spot|artifact spots]].
 
:* Tilled dirt on the island farm now decays in the same way as the regular farm.
 
:* Tilled dirt on the island farm now decays in the same way as the regular farm.
    
; Quality of life changes
 
; Quality of life changes
 
:* Performance improvements.
 
:* Performance improvements.
:* NPCs now shove chests out of their way instead of destroying them.
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:* NPCs now shove [[chest]]s out of their way instead of destroying them.
 
:* Audio changes:
 
:* Audio changes:
 
:** Made more sounds positional (mainly players, tools, and machines).
 
:** Made more sounds positional (mainly players, tools, and machines).
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:** Deleting a save on PC is now much faster.
 
:** Deleting a save on PC is now much faster.
 
:* Significantly reduced save loading time when there are many custom locations.
 
:* Significantly reduced save loading time when there are many custom locations.
:* If a default farm building (like the greenhouse) is somehow removed, it'll now be rebuilt next time you load the save.
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:* If a default farm building (like the [[greenhouse]]) is somehow removed, it'll now be rebuilt next time you load the save.
    
; Other changes
 
; Other changes
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; Gameplay fixes
 
; Gameplay fixes
:* Fishing fixes:
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:* [[Fishing]] fixes:
:** Fixed artifacts found in fishing chests not counting for the collection tab (and various other cases where item-received logic wasn't applied consistently).
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:** Fixed [[artifacts]] found in [[Fishing#Treasure Chests|fishing chests]] not counting for the collection tab (and various other cases where item-received logic wasn't applied consistently).
 
:** Fixed fishing crash if a treasure chest appears while the player has a large number of stacked fishing buffs.
 
:** Fixed fishing crash if a treasure chest appears while the player has a large number of stacked fishing buffs.
 
:* Buff fixes:
 
:* Buff fixes:
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