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→‎Pants: fix broken links
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==Pants==
 
==Pants==
   −
You can now create/edit [[Tailoring#Pants|pants]] by editing the new <samp>Data/Pants</samp> asset, which replaces <samp>Data/clothingInformation</samp>. This consists of a string → model lookup, where...
+
===Data format===
* The key is the unqualified [[#Custom items|item ID]].
+
 
 +
You can create/edit [[Tailoring#Pants|pants]] by editing the <samp>Data/Pants</samp> asset. This consists of a string → model lookup, where...
 +
* The key is the unqualified [[Modding:Common_data_field_types#Item_ID|item ID]].
 
* The value is a model with the fields listed below.
 
* The value is a model with the fields listed below.
  −
===Data format===
      
====Basic pants data====
 
====Basic pants data====
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|-
 
|-
 
| <samp>DefaultColor</samp>
 
| <samp>DefaultColor</samp>
| ''(Optional)'' The dye color to apply to the sprite when the player hasn't [[dyeing|dyed]] it yet, if any. See [[#Color fields|color format]]. Default <samp>255 235 203</samp> (which matches the color of the cloth item).
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| ''(Optional)'' The dye color to apply to the sprite when the player hasn't [[dyeing|dyed]] it yet, if any. See [[Modding:Common_data_field_types#Color|color format]]. Default <samp>255 235 203</samp> (which matches the color of the cloth item).
 
|-
 
|-
 
| <samp>CanBeDyed</samp>
 
| <samp>CanBeDyed</samp>
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|-
 
|-
 
| <samp>CustomFields</samp>
 
| <samp>CustomFields</samp>
| The [[#Custom data fields|custom fields]] for this entry.
+
| The [[Modding:Common_data_field_types#Custom_fields|custom fields]] for this entry.
 
|}
 
|}
  
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