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139 bytes added ,  22:53, 5 July 2016
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The hearts will fill up or decrease over time as you talk to people and gift them. Each heart represents 250 [[friendship]] points. Speaking to a villager once a day gives 20 points, while ignoring them for a day will depreciate 2 points, so don't ignore your friends! If you reach 10 hearts with a non-marriage candidate or 8 hearts with a bachelor/bachelorette to whom you have not given a [[bouquet]], the row of hearts will no longer decay even if you do not speak to them ever again.
 
The hearts will fill up or decrease over time as you talk to people and gift them. Each heart represents 250 [[friendship]] points. Speaking to a villager once a day gives 20 points, while ignoring them for a day will depreciate 2 points, so don't ignore your friends! If you reach 10 hearts with a non-marriage candidate or 8 hearts with a bachelor/bachelorette to whom you have not given a [[bouquet]], the row of hearts will no longer decay even if you do not speak to them ever again.
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You can give each villager up to 2 gifts (recommended once on a different day) in a week, as indicated by the check-boxes to the right of their entry in the social tab for maximum effect. After marriage, your spouse can now be given ONE gift every single day. Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more friendship points you will get, in other words, a quicker filling of the row of hearts; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting the villagers something they hate can also cause loss of friendship points and eventually loss of heart(s) if the player keep it up.
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You can give each villager up to 2 gifts (recommended once on a different day) in a week, as indicated by the check-boxes to the right of their entry in the social tab for maximum effect. Birthdays are an exception where you can gift a [[villager]] on their birthday regardless of having already gifted them twice in one week. After marriage, your spouse can now be given ONE gift every single day. Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more friendship points you will get, in other words, a quicker filling of the row of hearts; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting the villagers something they hate can also cause loss of friendship points and eventually loss of heart(s) if the player keep it up.
    
Successfully completing a quest will increase the [[villager]] [[friendship]] points by 150.
 
Successfully completing a quest will increase the [[villager]] [[friendship]] points by 150.
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