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→‎Quick start: update .NET Framework requirement
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# Create an empty C# class library project.
 
# Create an empty C# class library project.
# Target .NET Framework 4.5 (for Linux compatibility).
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# Target .NET Framework 4.5, 4.5.1, or 4.5.2 for best compatibility.
 
# Reference the [https://github.com/Pathoschild/Stardew.ModBuildConfig <tt>Pathoschild.Stardew.ModBuildConfig</tt> NuGet package] to automatically add the right references depending on the platform the mod is being compiled on.
 
# Reference the [https://github.com/Pathoschild/Stardew.ModBuildConfig <tt>Pathoschild.Stardew.ModBuildConfig</tt> NuGet package] to automatically add the right references depending on the platform the mod is being compiled on.
 
# Create a <tt>ModEntry</tt> class which subclasses <tt>StardewModdingAPI.Mod</tt>.
 
# Create a <tt>ModEntry</tt> class which subclasses <tt>StardewModdingAPI.Mod</tt>.
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