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Modding:Migrate to SMAPI 3.0
(view source)
Revision as of 05:27, 7 October 2018
94 bytes added
,
05:27, 7 October 2018
→Event changes
:
no 3.0 equivalent for multiplayer events
Line 235:
Line 235:
|
|
|-
|-
−
| <tt>MultiplayerEvents.AfterMainBroadcast</tt>
+
| <tt>MultiplayerEvents.AfterMainBroadcast
</tt><br /><tt>MultiplayerEvents.AfterMainSync</tt><br /><tt>MultiplayerEvents.BeforeMainBroadcast</tt><br /><tt>MultiplayerEvents.BeforeMainSync
</tt>
| →
| →
−
| ''
TODO
''
+
| ''
n/a
''
−
|
+
|
Mods very rarely need these, and no open
-
source mod uses them
.
If you need these, consider replacing
<tt>
Game1
.
multiplayer
</tt>
with a delegating subclass
.
−
|
-
−
| <tt>MultiplayerEvents
.
AfterMainSync</tt>
−
| →
−
| ''TODO''
−
|
−
|-
−
|
<tt>
MultiplayerEvents
.
BeforeMainBroadcast
</tt>
−
| →
−
| ''TODO''
−
|
−
|-
−
| <tt>MultiplayerEvents
.
BeforeMainSync</tt>
−
| →
−
| ''TODO''
−
|
|-
|-
| <tt>PlayerEvents.InventoryChanged</tt>
| <tt>PlayerEvents.InventoryChanged</tt>
Pathoschild
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