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6 bytes added ,  02:44, 6 November 2021
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| <samp>{{t|affection}}_{{t|random}}</samp>
 
| <samp>{{t|affection}}_{{t|random}}</samp>
| Dialogue shown inside the farmhouse between 11am and 6pm, ''or'' when the day starts if a different dialogue isn't selected. {{t|affection}} is randomly <samp>Bad</samp> or <samp>Neutral</samp> if they have less than 9 hearts; 50% chance of <samp>Good</samp> and 75% chance of <samp>Good</samp> if you have 10+ or 11+ hearts respectively; else <samp>Neutral</samp> {{t|random}} is a number 0–9, used to randomly select an entry.<br /><small>Example: <samp>Good_5</samp>: "''I was just admiring the mermaid's pendant you gave me... I'll proudly wear this to my grave.$l''"</small>
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| Dialogue shown inside the farmhouse between 11am and 6pm, ''or'' when the day starts if a different dialogue isn't selected. {{t|affection}} is randomly <samp>Bad</samp> or <samp>Neutral</samp> if they have less than 9 hearts; 50% chance of <samp>Good</samp> if you have 10+ hearts, and 87.5% chance of <samp>Good</samp> if you have 11+ hearts; else <samp>Neutral</samp> {{t|random}} is a number 0–9, used to randomly select an entry.<br /><small>Example: <samp>Good_5</samp>: "''I was just admiring the mermaid's pendant you gave me... I'll proudly wear this to my grave.$l''"</small>
 
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