Changes

→‎Game state queries: update for build 22309: FARM_TYPE now matches Content Patcher's {{FarmType}} values to simplify content packs
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| The [[Farm Maps|farm type]]. The {{t|type}} can be one of...
 
| The [[Farm Maps|farm type]]. The {{t|type}} can be one of...
 
* a numeric ID for a vanilla farm type: <samp>1</samp> (standard), <samp>2</samp> (riverland), <samp>3</samp> (forest), <samp>4</samp> (hilltop), <samp>4</samp> (combat), <samp>5</samp> (four corners), or <samp>6</samp> (beach);
 
* a numeric ID for a vanilla farm type: <samp>1</samp> (standard), <samp>2</samp> (riverland), <samp>3</samp> (forest), <samp>4</samp> (hilltop), <samp>4</samp> (combat), <samp>5</samp> (four corners), or <samp>6</samp> (beach);
* a readable key for a vanilla farm type: <samp>Default</samp> (standard), <samp>Riverlands</samp>, <samp>Forest</samp>, <samp>Mountains</samp> (hilltop), <samp>Combat</samp>, <samp>FourCorners</samp>, or <samp>Beach</samp>;
+
* a readable key for a vanilla farm type: <samp>Standard</samp>, <samp>Beach</samp>, <samp>Forest</samp>, <samp>FourCorners</samp>, <samp>Hilltop</samp>, <samp>Riverland</samp>, or <samp>Wilderness</samp>;
 
* or the ID for a custom farm type.
 
* or the ID for a custom farm type.
 
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