Changes

→‎Other location/map changes: update for build 23141 (added overloads to count all building types and/or choose whether to count under-construction buildings)
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</ul>
 
* <samp>MineShaft.tryToAddMonster</samp> now returns whether a monster was added.
 
* <samp>MineShaft.tryToAddMonster</samp> now returns whether a monster was added.
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* <samp>Game1.GetNumberBuildingsConstructed</samp> and <samp>location.getNumberBuildingsConstructed</samp> now have overloads to count all building types and/or specify whether to count under-construction buildings.
 
* Fixed <samp>location.refurbishMapPortion</samp> copying <samp>Back</samp> source properties to the <samp>Building</samp> target layer.
 
* Fixed <samp>location.refurbishMapPortion</samp> copying <samp>Back</samp> source properties to the <samp>Building</samp> target layer.
 
* Fixed door warps in custom indoor locations not consistently detected by the game.
 
* Fixed door warps in custom indoor locations not consistently detected by the game.
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