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Update: I tried to recreate it, and when i woke up the next day i had exactly 1 energy  [[User:TheDude|TheDude]] ([[User talk:TheDude|talk]]) 09:19, 30 October 2022 (UTC)
 
Update: I tried to recreate it, and when i woke up the next day i had exactly 1 energy  [[User:TheDude|TheDude]] ([[User talk:TheDude|talk]]) 09:19, 30 October 2022 (UTC)
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:Did you bump up a skill level in Fishing the first time? That would remove exhaustion.  [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 06:40, 21 March 2024 (UTC)
    
== 1.6 ==
 
== 1.6 ==
 
I've noticed that, on my new 1.6 farm, I'm regenerating to 100% despite going to bed at 1:50 AM pretty regularly. It seems that the late-to-bed penalty has been changed or removed in some way. I haven't tested things well enough to actually update the page, but I wanted to at least mention the change in the talk page, in case someone else wants to test or dive into the code sooner than I'll get around to doing it.
 
I've noticed that, on my new 1.6 farm, I'm regenerating to 100% despite going to bed at 1:50 AM pretty regularly. It seems that the late-to-bed penalty has been changed or removed in some way. I haven't tested things well enough to actually update the page, but I wanted to at least mention the change in the talk page, in case someone else wants to test or dive into the code sooner than I'll get around to doing it.
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