Changes

760 bytes added ,  21:48, 5 May 2017
Added food/drink buff info.
Line 636: Line 636:     
Some entries have more fields, but the extra fields seem to be ignored.
 
Some entries have more fields, but the extra fields seem to be ignored.
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====Food & Drink====
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If the value in index 6 is "food" or "drink" then the numbers in index 7 represent the buffs given when the food/drink is consumed.
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From the constructor in <tt>Buff.cs</tt>, the numbers in index 7 (separated by spaces) are:
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{|class="wikitable"
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|-
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!Index
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!Buff Given
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|-
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|0
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|Farming
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|-
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|1
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|Fishing
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|-
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|2
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|Mining
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|-
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|3
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|''Unused''
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|-
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|4
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|Luck
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|-
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|5
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|Foraging
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|-
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|6
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|Crafting (unimplemented)
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|-
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|7
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|Max Energy
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|-
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|8
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|Magnetism
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|-
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|9
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|Speed
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|-
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|10
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|Defense
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|-
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|11
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|Attack
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|}
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Items that have a number in the "Crafting" field display buggy information in-game (''e.g.'', Bean Hotpot).  Items that have a number in the "Attack" field display the Attack icon and a number, but no description.  It's unclear how these buffs work (if at all).
    
[[Category:Modding]]
 
[[Category:Modding]]
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