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→‎SMAPI mods: + Texture constructor arguments
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===Texture constructor arguments===
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Many constructors which previously accepted <tt>Texture2D texture</tt> arguments now take a <tt>string textureName</tt> argument instead. It's usually better to use SMAPI's content API to override textures, though you can change the cached texture after the object is constructed (requires reflection in some cases).
    
==XNB mods and Content Patcher==
 
==XNB mods and Content Patcher==
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