Line 1: |
Line 1: |
| {{stub}} | | {{stub}} |
| | | |
− | Professions allow for players to specialize within a proficiency and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10. | + | Professions allow for players to specialize within a [[Skills|proficiency]] and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice. |
| | | |
| ==Farming== | | ==Farming== |
Line 7: |
Line 7: |
| !Name | | !Name |
| !Description | | !Description |
− | !Level Required | + | !Level |
| + | !Prerequisite |
| |- | | |- |
| |Rancher | | |Rancher |
− | |Animal products worth 10% more. | + | |Animal products worth 10% more |
| |5 | | |5 |
| + | | |
| |- | | |- |
| |Tiller | | |Tiller |
− | |Crops worth 10% more. | + | |Crops worth 10% more |
| |5 | | |5 |
| + | | |
| + | |- |
| + | |Coopmaster |
| + | |Befriend coop animals quicker |
| + | Incubation time cut in half |
| + | |10 |
| + | |Rancher |
| + | |- |
| + | |Shepherd |
| + | |Befriend barn animals quicker |
| + | Sheep produce wool faster |
| + | |10 |
| + | |Rancher |
| + | |- |
| + | |Artisan |
| + | |[[Artisan_Goods|Artisan goods]] worth 50% more |
| + | |10 |
| + | |Tiller |
| + | |- |
| + | |Agriculturalist |
| + | |All crops grow 10% faster |
| + | |10 |
| + | |Tiller |
| |} | | |} |
| | | |
− | ==Combat== | + | ==Mining== |
| {| class="wikitable" | | {| class="wikitable" |
| !Name | | !Name |
| !Description | | !Description |
− | !Level Required | + | !Level |
| + | !Prerequisite |
| |- | | |- |
− | |Fighter | + | |Miner |
− | |10% Damage to all attacks +15hp | + | | +1 ore per vein |
| + | |5 |
| | | | | |
| |- | | |- |
− | |Scout | + | |Geologist |
− | |Crit chance increased by 50% | + | |Chance for gems to appear in pairs |
| + | |5 |
| | | | | |
| + | |- |
| + | |Blacksmith |
| + | |Metal bars worth 25% more |
| + | |10 |
| + | |Miner |
| + | |- |
| + | |Prospector |
| + | |Chance to find coal doubled |
| + | |10 |
| + | |Miner |
| + | |- |
| + | |Excavator |
| + | |Chance to find geodes doubled |
| + | |10 |
| + | |Geologist |
| + | |- |
| + | |Gemologist |
| + | |Gems worth 30% more |
| + | |10 |
| + | |Geologist |
| |} | | |} |
| | | |
− | ==Mining== | + | ==Foraging== |
| {| class="wikitable" | | {| class="wikitable" |
| !Name | | !Name |
| !Description | | !Description |
− | !Level Required | + | !Level |
| + | !Prerequisite |
| + | |- |
| + | |Forester |
| + | |Wood worth 50% more |
| + | |5 |
| + | | |
| + | |- |
| + | |Gatherer |
| + | |Chance for double harvest of foraged items |
| + | |5 |
| + | | |
| |- | | |- |
− | | Miner | + | |Lumberjack |
− | | +1 ore per vein | + | |Normal trees occasionally drop hardwood |
− | | 5 | + | |10 |
| + | |Forester |
| |- | | |- |
− | | Geologist | + | |Tapper |
− | | Chance for gems to appear in pairs | + | |Syrup is worth 25% more |
− | | 5 | + | |10 |
| + | |Forester |
| |- | | |- |
− | | Excavator | + | |Botanist |
− | | Chance to find geodes doubled | + | |Foraged items are always gold quality |
− | | 10 | + | |10 |
| + | |Gatherer |
| |- | | |- |
− | | Gemologist | + | |Tracker |
− | | Gems worth 30% more | + | |Locations of forageable items are revealed |
− | | 10 | + | |10 |
| + | |Gatherer |
| |} | | |} |
| | | |
− | ==Foraging== | + | ==Fishing== |
| {| class="wikitable" | | {| class="wikitable" |
| !Name | | !Name |
| !Description | | !Description |
− | !Level Required | + | !Level |
| + | !Prerequisite |
| + | |- |
| + | |Fisher |
| + | |Fish worth 25% more |
| + | |5 |
| + | | |
| + | |- |
| + | |Trapper |
| + | |Resources required to craft crab pots reduced |
| + | |5 |
| + | | |
| + | |- |
| + | |Angler |
| + | |Fish worth 50% more |
| + | |10 |
| + | |Fisher |
| + | |- |
| + | |Pirate |
| + | |Chance to find treasure doubled |
| + | |10 |
| + | |Fisher |
| + | |- |
| + | |Mariner |
| + | |Crab pots never catch trash |
| + | |10 |
| + | |Trapper |
| |- | | |- |
− | | Gatherer | + | |Luremaster |
− | | Chance for double harvest of foraged items | + | |Crab pots no longer need to be baited |
− | | 5 | + | |10 |
| + | |Trapper |
| |} | | |} |
| | | |
− | ==Fishing== | + | ==Combat== |
| {| class="wikitable" | | {| class="wikitable" |
| !Name | | !Name |
| !Description | | !Description |
− | !Level Required | + | !Level |
| + | !Prerequisite |
| + | |- |
| + | |Fighter |
| + | |10% damage increase |
| + | +15 HP |
| + | |5 |
| + | | |
| + | |- |
| + | |Scout |
| + | |Crit chance increased by 50% |
| + | |5 |
| + | | |
| + | |- |
| + | |Brute |
| + | |15% damage increase |
| + | |10 |
| + | |Fighter |
| + | |- |
| + | |Defender |
| + | | +25 HP |
| + | |10 |
| + | |Fighter |
| + | |- |
| + | |Acrobat |
| + | |Cooldown on special moves is cut in half |
| + | |10 |
| + | |Scout |
| |- | | |- |
− | | Fisher | + | |Desperado |
− | | Fish worth 25% more | + | |Critical hits are deadly |
− | | 5 | + | |10 |
| + | |Scout |
| |} | | |} |