User contributions
25 April 2023
Rings
level => floor
mPickaxes
level => floor
mDwarvish Helm
level => floor
mRemixed Bundles
fix off-by-1 mine floors
mMagnetism
fix off-by-1 mine floors
mRings
fix off-by-1 mine floors
m-5
Slimes
fix off-by-1 mine floors
mPickaxes
fix off-by-1 mine floors
mFootwear
fix off-by-1 mine floors
mDwarf Gadget
fix off-by-1 mine floors
mDwarvish Helm
fix off-by-1 mine floors
mDwarf Scroll II
fix off-by-1 mine floors
mArtifacts
fix off-by-1 mine floors
m
23 April 2023
Speed
24px|link= Weapon Speed: soften a couple of assertions after extensive in-game testing; I can't determine dagger speed based on the code but they seem nearly twice as fast.
+190
Speed
Forge: fix typo: 2+3+2 = 7
mSpeed
24px|link= Weapon Speed: equivalent to -8
m+24
Speed
add damage per second info
+429
Emerald Ring
add more info to compare sword vs. club -- i hope it's not too confusing
+281
Emerald Ring
roughly explain how the buff is applied and how much effect it has
+345
Speed
explain how movement speed also buffs weapon speed
+412
Speed
add millisecond timings for weapons
+974
Speed
add section about speed increase from the Forge
+258
Speed
minor cleanup before more substantial edit
m+221
12 April 2023
Talk:Artifact Spot
Ginger Island: clarify it's not just that
m+30
Talk:Artifact Spot
Ginger Island: another example
+568
Mining/Skill
undo previous edit, I can't find any verification in the code; it's possible another page was wrong (still researching)
-76
Luck
add 1 more sentence in each kind's intro section to give a sense of scope
+429
Luck
nest Special Charm section within Daily Luck because it is specific to daily luck
+2
Luck
add consistent Luck Buff Effects section as discussed on talk page
+24
Luck
minor cleanups pulled from earlier change
m-12
Mining/Skill
note the geologist benefit also applies to artifact spots
+82
11 April 2023
Talk:Luck
Naming convention for "Luck Effects" headings: rename talk section to reflect the new scope of discussion
m+10
Talk:Luck
Naming convention for "Luck Effects" headings
m+196
Talk:Luck
Naming convention for "Luck Effects" headings
+1,264
Talk:Artifacts
Fixing some off-by-1 floor inaccuracies
+144
Talk:Artifacts
fix code block
m+1
Talk:Artifacts
Fixing some off-by-1 floor inaccuracies: new section
Talk:Luck
Naming convention for "Luck Effects" headings: new section
+915
User talk:Cooperka
use header
m+13
10 April 2023
Talk:The Mines
Ladders from Rocks Formula: reply
+589
The Mines
Ladders: explicitly add back the 0.5 from special charm (mistakenly dropped in previous edit); fix math
m+55
Dwarf Gadget
tilling mine levels seem to be off by 1 based on game code
Dwarvish Helm
fix it in a second location too
Dwarvish Helm
tilling mine level seems to be off by 1 based on game code
Dwarf Scroll II
add percent chance for tilling
+20
Dwarf Scroll I
add percent chance for tilling
+20
Dwarf Scroll IV
make '% chance' formatting consistent with other pages
m+1
Dwarf Scroll IV
add calculated chance to discover it through hoeing
+166
9 April 2023
Luck
explain effects more clearly as daily/buff/both (note: i merely rearranged content and did not verify the accuracy of the claims)
-183
Luck
general cleanup throughout; move "effects" to a combined section in preparation to make a much more readable table out of it
-265