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− | The '''Pickaxe''' is a [[Tools|tool]] obtained at the beginning of the game. It is used mainly for breaking [[stone]]s, particularly when [[Mining]], although it has other uses and can also remove certain objects. For example, the pickaxe can be used to pick up placed items, such as floor tiles, [[sprinkler]]s, or [[Crafting#Artisan Equipment|artisan equipment]], much like an [[axe]]. In a similar way, the pickaxe can also strike small plants like [[weeds]] or other [[crops]] on the farm to remove them. | + | The '''Pickaxe''' is a [[Tools|tool]] obtained at the beginning of the game. It is used mainly for breaking [[stone]]s, particularly when [[Mining]], although it has other uses and can also remove certain objects. For example, the pickaxe can be used to pick up placed items, such as floor tiles, [[Crafting#Sprinklers|sprinklers]], or [[Crafting#Artisan Equipment|artisan equipment]], much like an [[Axes|axe]]. In a similar way, the pickaxe can also strike small plants like [[weeds]] or other [[crops]] on the farm to remove them. |
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− | Only the pickaxe can un-till soil that has previously been tilled (''i.e.,'' it can remove strikes from a [[Hoes|Hoe]]). This process is overall done in two stages; striking once will remove any crops on top, leaving the underlying tilled soil intact (including any [[fertilizer]] present). Striking a second time tilled soil will revert the tile to an un-tilled state, removing any applied [[fertilizer]]. The pickaxe also applies this two-stage removal process to for items placed on top of floor tiles, while the axe will remove both the object and the floor at once. Also, using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. However, another unique use case is hitting a [[Rock Crab|Crab]] 5 times with a pickaxe which will knock off its shell, and cause the crab to flee rather than attack the player. | + | Only the pickaxe can un-till soil that has previously been tilled (''i.e.,'' it can remove strikes from a [[Hoes|Hoe]]). This process is overall done in two stages; striking once will remove any crops on top, leaving the underlying tilled soil intact (including any [[fertilizer]] present). Striking a second time tilled soil will revert the tile to an un-tilled state, removing any applied [[fertilizer]]. The pickaxe also applies this two-stage removal process to for items placed on top of floor tiles, while the axe will remove both the object and the floor at once. Also, using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. However, another unique use case is hitting a [[Rock Crab|Crab]] 5 times with a pickaxe which will knock off its shell, and cause the crab to flee rather than attack the player. |
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| ==Grades of Pickaxe== | | ==Grades of Pickaxe== |
− | The Pickaxe may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below. As a summary of the upgrade effects, with each upgrade level the number of hits required to break a stone or [[Mining#Mining Nodes|node]] is reduced, and it becomes possible to break harder types of rocks. | + | The Pickaxe may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below. As a summary of the upgrade effects, with each upgrade level the number of hits required to break a stone or [[Mining#Mining Nodes|node]] is reduced, and it becomes possible to break harder types of rocks. |
| <!--Note: The following section is transcluded on the Tools page--> | | <!--Note: The following section is transcluded on the Tools page--> |
| <section begin="pickaxe" /> | | <section begin="pickaxe" /> |
− | {| class="wikitable" | + | {|class="wikitable" |
| !Image | | !Image |
| !Name | | !Name |
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| |Starter Tool | | |Starter Tool |
| |N/A | | |N/A |
− | |Can break small rocks anywhere.<br />In the [[The Mines|Mines]], can break tougher rocks on levels 1-40 in two hits and can break large [[boulder]]s with multiple hits. Can break copper nodes in 3 hits.<br />Note: Cannot break [[boulder]]s on [[The Farm]]. | + | |Can break small rocks anywhere.<br />In [[the Mines]], can break tougher rocks on floors 1-39 in 2 hits and can break large [[boulder]]s with multiple hits. Can break [[Mining#Copper Node|Copper Nodes]] in 3 hits.<br />Note: Cannot break boulders on [[the Farm]]. |
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| |[[File:Copper Pickaxe.png]] | | |[[File:Copper Pickaxe.png]] |
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| |{{price|2000}} | | |{{price|2000}} |
| |{{name|Copper Bar|5}} | | |{{name|Copper Bar|5}} |
− | | | + | |In the Mines, can break all rocks on floors 1-39 in 1 hit and 40-79 in 2 hits. Can break Copper Nodes in 2 hits. |
− | In the Mines, can break all rocks on levels 1-40 in one hit and 40-79 in two hits. Can break copper nodes in 2 hits. | |
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| |[[File:Steel Pickaxe.png]] | | |[[File:Steel Pickaxe.png]] |
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| |{{price|5000}} | | |{{price|5000}} |
| |{{name|Iron Bar|5}} | | |{{name|Iron Bar|5}} |
− | |Can break [[Boulder|boulders]].<br /> | + | |Needed to break boulders on the Farm. |
− | In the Mines, can break rocks on levels 40-79 in one hit, and [[Quarry Mine]] rocks in two hits. | + | In the Mines, can break rocks on floors 40-79 in 1 hit, and [[Quarry Mine]] rocks in 2 hits. |
− | Breaks copper nodes in 1 hit, iron nodes in 2 hits, gold nodes in 3 hits, and iridium nodes in 6 hits. Can break boulders in 4 hits.<br /> Can break the barrier inside the mine that blocks the player from talking with [[Dwarf]]. | + | <br />Breaks Copper Nodes in 1 hit, [[Mining#Iron Node|Iron Nodes]] in 2 hits, [[Mining#Gold Node|Gold Nodes]] in 3 hits, and [[Mining#Iridium Node|Iridium Nodes]] in 6 hits. Can break boulders in 4 hits. |
| + | <br />Can break the barrier inside the Mines that blocks the player from talking with the [[Dwarf]]. |
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| |[[File:Gold Pickaxe.png]] | | |[[File:Gold Pickaxe.png]] |
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| |{{name|Gold Bar|5}} | | |{{name|Gold Bar|5}} |
| |Can break a [[Random Events#Meteorite|meteorite]]. | | |Can break a [[Random Events#Meteorite|meteorite]]. |
− | In the Mines, can break rocks on levels 80-120 in one hit. | + | In the Mines, can break rocks on floors 80-120 in 1 hit. Breaks Copper and Iron Nodes in 1 hit, Gold Nodes in 2 hits, and Iridium Nodes in 4 hits. Can break boulders in the Quarry Mine in 4 hits. |
− | Breaks copper and iron nodes in 1 hit, gold nodes in 2 hits, and iridium nodes in 4 hits. | |
− | Can break boulders in the Quarry Mine in 4 hits. | |
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| |[[File:Iridium Pickaxe.png]] | | |[[File:Iridium Pickaxe.png]] |
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| |{{price|25000}} | | |{{price|25000}} |
| |{{name|Iridium Bar|5}} | | |{{name|Iridium Bar|5}} |
− | Can break rocks in the [[Quarry Mine]] and [[Skull Cavern]] in one hit. | + | | |
− | Breaks diamond nodes in 2 hits and all other gem nodes in 1 hit. | + | Can break rocks in the [[Quarry Mine]] and [[Skull Cavern]] in 1 hit. Breaks [[Mining#Diamond Node|Diamond Nodes]] in 2 hits and all other gem nodes in 1 hit. Can break boulders in the Quarry Mine in 3 hits. |
− | Can break boulders in the Quarry Mine in 3 hits. | |
| |}<section end="pickaxe" /> | | |}<section end="pickaxe" /> |
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