| Create custom recipes more advanced than those supported by the base game including support for controlling availability and ingredients via [[Modding:Game state queries|game state queries]], running [[Modding:Trigger actions|trigger actions]] when a player crafts the recipe, and multiple possible ingredients or outputs using [[Modding:Item queries|item queries and spawn fields]].
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Create custom crafting stations with a limited selection of recipes, which can optionally be excluded from other crafting menus. These crafting stations can be opened via map tile actions or trigger actions. Allows assigning map tile actions to big craftables, which allows using them with the custom crafting stations feature. '''1.6 Only.'''
| Adds custom night-time events, using either configurable pre-made events, or by making your own with [[Modding:Event data|event scripting]]. '''1.6 Only.'''