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| There's a 1% chance of the meteorite event being chosen. The event chooses a random 3x3 area on [[the Farm]] and checks if there's a 2x2 area within that contains no water, placed objects that block movement, buildings, resource clumps, or farm animals. If no such 2x2 area is found, the event does nothing. | | There's a 1% chance of the meteorite event being chosen. The event chooses a random 3x3 area on [[the Farm]] and checks if there's a 2x2 area within that contains no water, placed objects that block movement, buildings, resource clumps, or farm animals. If no such 2x2 area is found, the event does nothing. |
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− | A unique <samp>Meteorite</samp> sound effect plays and a meteorite appears the next day on the farm in the selected area. Any crops or paths in that area are destroyed. This can be counter-productive, especially if the crops being grown are of more value than the loot from the meteorite. In the morning, a message is shown saying "An explosion was heard in the night..." | + | A unique <samp>Meteorite</samp> sound effect plays and a meteorite appears the next day on the farm in the selected area. Any crops or paths in that area are destroyed. This can be counter-productive, especially if the crops being grown are of more value than the loot from the meteorite. Before the [[Secrets#Shipping_Screen|shipping screen]] is displayed, a message is shown saying "An explosion was heard in the night..." |
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| Meteorites don't despawn naturally and require a [[Pickaxes|Gold Pickaxe]] or better to mine. (A Gold Pickaxe requires 7 hits, and an Iridium Pickaxe requires 6 hits.) They drop 6 [[Iridium Ore]], 6 [[Stone]], and 2 [[Geode]]s, and have a 25% chance to drop a [[Prismatic Shard]]. | | Meteorites don't despawn naturally and require a [[Pickaxes|Gold Pickaxe]] or better to mine. (A Gold Pickaxe requires 7 hits, and an Iridium Pickaxe requires 6 hits.) They drop 6 [[Iridium Ore]], 6 [[Stone]], and 2 [[Geode]]s, and have a 25% chance to drop a [[Prismatic Shard]]. |
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| [[File:OriginalMeteorite.png|thumb|right|The 'original' meteorite]] | | [[File:OriginalMeteorite.png|thumb|right|The 'original' meteorite]] |
− | [[File:Meteorite 3.png|thumb|left|500px|Message shown in the morning.]] | + | [[File:Meteorite 3.png|500px|thumb|left|The message shown during the night. ]] |
| [[File:Meteorite 4.png|thumb|left|500px|Message shown when using a low-level pickaxe on a meteorite.]] | | [[File:Meteorite 4.png|thumb|left|500px|Message shown when using a low-level pickaxe on a meteorite.]] |
| {{Clear}} | | {{Clear}} |
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| ===Strange Capsule=== | | ===Strange Capsule=== |
− | After Year 1, there's a 0.8% chance of the strange capsule event being chosen. The event does something only if a randomly chosen tile on the farm is clear and allows item placement. It will emit a small amount of light when placed. In the morning, a message is shown saying "A strange sound was heard in the night..." | + | After Year 1, there's a 0.8% chance of the strange capsule event being chosen. The event does something only if a randomly chosen tile on the farm is clear and allows item placement. It will emit a small amount of light when placed. Before the [[Secrets#Shipping_Screen|shipping screen]] is displayed, a message is shown saying "A strange sound was heard in the night..." |
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| A unique <samp>UFO</samp> sound effect plays, and a Strange Capsule appears on a random tile of the farm.<ref name="strangecapsule" /> The strange capsule can be picked up and placed around the farm. It turns into a broken Empty Capsule after about three days (unless it is stored in a chest or inside of the player's inventory), which enables a [[Secrets#Strange Capsule|further Easter egg]]. It can also turn into a broken Empty Capsule if applied with [[Fairy Dust]]. Once this event has happened in a save file, it cannot happen again. | | A unique <samp>UFO</samp> sound effect plays, and a Strange Capsule appears on a random tile of the farm.<ref name="strangecapsule" /> The strange capsule can be picked up and placed around the farm. It turns into a broken Empty Capsule after about three days (unless it is stored in a chest or inside of the player's inventory), which enables a [[Secrets#Strange Capsule|further Easter egg]]. It can also turn into a broken Empty Capsule if applied with [[Fairy Dust]]. Once this event has happened in a save file, it cannot happen again. |
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| The Strange Capsule cannot spawn on the [[Ginger Island]] farm, but the event may still happen while sleeping in the [[Island Farmhouse]]. In this case, the Strange Capsule will appear as usual in a random location on the mainland farm. | | The Strange Capsule cannot spawn on the [[Ginger Island]] farm, but the event may still happen while sleeping in the [[Island Farmhouse]]. In this case, the Strange Capsule will appear as usual in a random location on the mainland farm. |
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| {| | | {| |
| | [[File:Strange Capsule.png|thumb|The Strange Capsule item when picked up.]] | | | [[File:Strange Capsule.png|thumb|The Strange Capsule item when picked up.]] |
| | [[File:Empty Capsule.png|thumb|The Empty Capsule item after about three days.]] | | | [[File:Empty Capsule.png|thumb|The Empty Capsule item after about three days.]] |
| |} | | |} |
− | [[File:Strange Capsule Message .png|650x450px|thumb|left| message shown during the night.]]
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| ===Stone Owl=== | | ===Stone Owl=== |