Changes

m
eventSeen add courtesy of Linkoid
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| <samp>end wedding</samp>
 
| <samp>end wedding</samp>
 
| ''Used only in the hardcoded wedding event.'' Changes the character's clothes back to normal, sets Lewis' post-event chat to ''"That was a beautiful ceremony. Congratulations!$h"'', and warps the player to their farm.
 
| ''Used only in the hardcoded wedding event.'' Changes the character's clothes back to normal, sets Lewis' post-event chat to ''"That was a beautiful ceremony. Congratulations!$h"'', and warps the player to their farm.
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|-
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|-
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| <samp>eventSeen {{t|event ID}} {{o|true / false}}</samp>
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| ''Used to make events repeatable, default is true.'' Has special logic where if the event ID is the current event, then it prevents the current event from being marked as seen when it ends or is skipped if it was set to false.
 
|-
 
|-
 
| <samp>extendSourceRect {{t|actor}} reset</samp>
 
| <samp>extendSourceRect {{t|actor}} reset</samp>
7

edits