Line 123: |
Line 123: |
| if category is universally loved: | | if category is universally loved: |
| TASTE = love | | TASTE = love |
− | if category is universally hated: | + | else if category is universally hated: |
| TASTE = hate | | TASTE = hate |
− | if category is universally liked: | + | else if category is universally liked: |
| TASTE = like | | TASTE = like |
− | if category is universally disliked: | + | else if category is universally disliked: |
| TASTE = dislike | | TASTE = dislike |
| | | |
Line 134: |
Line 134: |
| TASTE = love | | TASTE = love |
| HAS_UNIVERSAL_ID = true | | HAS_UNIVERSAL_ID = true |
− | if itemID is universally hated: | + | else if itemID is universally hated: |
| TASTE = hate | | TASTE = hate |
| HAS_UNIVERSAL_ID = true | | HAS_UNIVERSAL_ID = true |
− | if itemID is universally liked: | + | else if itemID is universally liked: |
| TASTE = like | | TASTE = like |
| HAS_UNIVERSAL_ID = true | | HAS_UNIVERSAL_ID = true |
− | if itemID is universally disliked: | + | else if itemID is universally disliked: |
| TASTE = dislike | | TASTE = dislike |
| HAS_UNIVERSAL_ID = true | | HAS_UNIVERSAL_ID = true |
− | if itemID is universally neutral: | + | else if itemID is universally neutral: |
| TASTE = neutral | | TASTE = neutral |
| HAS_UNIVERSAL_ID = true | | HAS_UNIVERSAL_ID = true |
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Line 151: |
| if TASTE is neutral and not HAS_UNIVERSAL_NEUTRAL_ID: | | if TASTE is neutral and not HAS_UNIVERSAL_NEUTRAL_ID: |
| if item is edible but tastes bad (-300 > edibility < 0): | | if item is edible but tastes bad (-300 > edibility < 0): |
− | taste = hate | + | TASTE = hate |
− | if item has a price < 20g: | + | else if item has a price < 20g: |
− | taste = dislike | + | TASTE = dislike |
| + | else if item type contains "Arch": |
| + | TASTE = dislike |
| + | if npc name is "Penny": |
| + | TASTE = like |
| | | |
| // part IV: sometimes override with personal tastes | | // part IV: sometimes override with personal tastes |