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| + | ==1.04== |
| + | Stardew Valley 1.04 was released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 on iOS] on 13 November 2018. |
| + | |
| + | ; Changes |
| + | |
| + | :* New control system options and improvements ([[Mobile Controls|full details]]): |
| + | :** Virtual joystick, invisible joystick options |
| + | :** Action / attack button option |
| + | :** Auto-Attack - targeting improved to always face the nearest foe. Easier to flee from monsters |
| + | :** Joypad adjuster tool - complete customization of your onscreen controls |
| + | :* MFi controller support |
| + | :* Slide toolbar up and down to access whole inventory |
| + | :* Game auto-saves so you can continue where you left off even if you kill the app or the device unloads it* |
| + | :* Game saves optional backup each time you exit an area |
| + | :* Option to increase the size of numbers in UI |
| + | |
| + | ; Bug Fixes |
| + | |
| + | :* Fixed mine crashing when using ladder |
| + | :* Fixed crash during night market after collecting a pearl |
| + | :* Fixed casino currency bar hidden by UI |
| + | :* Fixed monsters appearing during day on wilderness farm |
| + | :* Fixed player constructed shipping bins not always accessible |
| + | :* Other minor bug fixes |
| + | |
| + | <nowiki>*Does not save during festivals/cutscenes. Only ‘end of day’ saves can be loaded to/from other platforms.</nowiki> |
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| ==1.03== | | ==1.03== |