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711 bytes added ,  17:06, 16 May 2019
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===Crows===
 
===Crows===
One or more crows may randomly spawn on [[The Farm]] in the morning during [[Spring]], [[Summer]], or [[Fall]] if there are [[crops]] planted.  Each crow will eat one crop, but may continue to hop around and peck at the ground afterwards.  This animation is purely cosmetic, however, since each crow can eat only one crop per day.  Crows will not eat crops grown from [[Crafting#Seeds|wild seeds]].
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Every night, there is a chance that crows will eat [[crops]]<ref name="addcrows" /> on [[The Farm]].  Crows will not eat crops grown from [[Crafting#Seeds|wild seeds]], seeds themselves (''i.e.,'' crops planted that day), or crops within range of one or more [[scarecrow]]s.
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To prevent crows from appearing, the player may place [[scarecrow]]s within range of crop plots.
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For every 16 crops (rounded down), a crow may try to eat a crop. This is maxed at 4 crows.
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Each crow has a 30% chance of attempting to eat. A crow attempting to eat a crop will try 10 times to find an eligible crop. A crow chooses a random tilled tile on the farm. (Note: This is done after overnight un-tilling<ref name="dayupdate" />) If this tile contains a crop that has grown beyond seeds, the crow will stop looking. If the crop is in range of a [[scarecrow]], the crow will be scared off. Otherwise the crow will eat the crop.  Note that crows will eat dead crops leftover from previous seasons.
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Each crow will only eat one crop, but may continue to hop around and peck at the ground afterwards.  This animation is purely cosmetic.
    
[[File:Crow.png|90px|class=pixels]]
 
[[File:Crow.png|90px|class=pixels]]
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==History==
 
==History==
 
{{History|1.3|Fixed bug causing animal happiness to decrease if the player stayed up after 6pm.  Added ability to place hats on horses.}}
 
{{History|1.3|Fixed bug causing animal happiness to decrease if the player stayed up after 6pm.  Added ability to place hats on horses.}}
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==References==
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<references>
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<ref name="addcrows">See <tt>Farm::addCrows</tt> in the game code.</ref>
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<ref name="dayupdate">See <tt>Farm::dayUpdate</tt> in the game code.</ref>
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</references>
    
{{NavboxAnimals}}
 
{{NavboxAnimals}}
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