*Season is Winter, animal is in an area with a Heater, and has mood 150 or higher ('''+5 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'') | *Season is Winter, animal is in an area with a Heater, and has mood 150 or higher ('''+5 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'') |