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41 bytes added ,  21:43, 31 August 2017
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*If Mood is more than 200, it will be multiplied by 1.5
 
*If Mood is more than 200, it will be multiplied by 1.5
 
*If Mood is 100 or less, then "Mood Modifier" will be the animals mood minus 100 (This will always result in a negative or zero modifier)
 
*If Mood is 100 or less, then "Mood Modifier" will be the animals mood minus 100 (This will always result in a negative or zero modifier)
*Otherwise "Mood Modifier" is Zero
+
*Otherwise "Mood Modifier" is Zero (Mood is higher than 100, and up to 200)
    
This "Mood Modifier" will be used in different ways depending on the animal.
 
This "Mood Modifier" will be used in different ways depending on the animal.
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