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Actually this is not true as IgnoreFishDataRequirements is set to false in the Mines
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'''Cave Jelly''' is an item that can be caught using a [[Tools#Fishing Poles|Fishing Pole]] at floors 20, 60, and 100 of [[the Mines]].  
 
'''Cave Jelly''' is an item that can be caught using a [[Tools#Fishing Poles|Fishing Pole]] at floors 20, 60, and 100 of [[the Mines]].  
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At floor 100, there is a 5% chance for [[trash]] to be replaced with the Cave Jelly when caught. This chance increases by 5% for every level of [[Luck#Luck Buffs|Luck Buff]] applied. For example, with +4 Luck, there is a 25% chance for trash to be replaced with the Cave Jelly. [[Luck#Daily Luck|Daily Luck]] does not impact the chance.<ref name="mineshaft_100" />  
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At floor 100, there is a 5% chance for [[trash]] to be replaced with the Cave Jelly when caught. This chance increases by 5% for every level of [[Luck#Luck Buffs|Luck Buff]] applied. For example, with +5 Luck, there is a 30% chance for trash to be replaced with the Cave Jelly. [[Luck#Daily Luck|Daily Luck]] does not impact the chance.<ref name="mineshaft" /> At floors 20 and 60, each level of Luck Buff applied significantly increases the chance of catching it.  
 
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At floors 20 and 60, there is a 10% chance for trash to be replaced with the Cave Jelly when caught. This chance increases by 5% for every level of Luck Buff applied. For example, with +4 Luck, there is a 30% chance for trash to be replaced with the Cave Jelly. Daily Luck does not impact the chance.<ref name="mineshaft_20" />
      
It can also be acquired from a [[Lava Eel]] [[Fish Pond]] with a population of at least 8. The [[Bookseller]] may trade 3 Cave Jelly for 1 [[Jewels Of The Sea]] each provided the player has already earned the power from that book.
 
It can also be acquired from a [[Lava Eel]] [[Fish Pond]] with a population of at least 8. The [[Bookseller]] may trade 3 Cave Jelly for 1 [[Jewels Of The Sea]] each provided the player has already earned the power from that book.
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==References==
 
==References==
 
<references>
 
<references>
     <ref name="mineshaft_100">See <samp>MineShaft::getFish</samp> in the game code.</ref>
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     <ref name="mineshaft">See <samp>MineShaft::getFish</samp> in the game code.</ref>
    <ref name="mineshaft_20">See <samp>Data\Locations.xnb</samp>.</ref>
   
</references>
 
</references>
  
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