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'''Clothing''' consists of [[hats]], [[rings]], [[footwear]], [[Tailoring|shirts, pants, shorts, and skirts]] that can be equipped in the [[player]]'s [[inventory]] screen. They can be found, bought, and won in several ways (for example, won during [[festivals]] or found in [[The Mines|the mines]]).
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{{spoiler}}
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'''Clothing''' consists of [[hats]], [[rings]], [[footwear]], [[Trinkets|trinkets]], [[Tailoring|shirts, pants, shorts, and skirts]] that can be equipped in the [[The Player|player]]'s [[inventory]] screen. They can be found, bought, and won in several ways (for example, won during [[festivals]] or found in [[The Mines|the mines]]).
    
Hats, shirts, and pants are purely cosmetic items, unlocked from collecting certain [[Achievements]] or [[Tailoring|tailored]].
 
Hats, shirts, and pants are purely cosmetic items, unlocked from collecting certain [[Achievements]] or [[Tailoring|tailored]].
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[[Footwear]] can increase [[defense]], [[immunity]], or both, and also show up on your character's model.
 
[[Footwear]] can increase [[defense]], [[immunity]], or both, and also show up on your character's model.
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[[Trinkets]] provide a variety of passive benefits, from an enemy eating companion to shooting ice. The trinket slot is unlocked upon achieving [[Mastery Cave#Masteries|Combat Mastery]].
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==History==
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{{History|1.6|Added trinkets.}}
    
{{NavboxClothing}}
 
{{NavboxClothing}}
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