Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1: −
'''Clothing''' consists of [[hats]], [[rings]], and [[footwear]] that can be equipped in the player's inventory screen. They can be found, bought, and won in several ways (for example during [[festivals]] or in [[The Mines|the mines]]).
+
{{spoiler}}
   −
[[Hats]] are purely cosmetic items unlocked from collecting certain [[Achievements]].
+
'''Clothing''' consists of [[hats]], [[rings]], [[footwear]], [[Trinkets|trinkets]], [[Tailoring|shirts, pants, shorts, and skirts]] that can be equipped in the [[The Player|player]]'s [[inventory]] screen. They can be found, bought, and won in several ways (for example, won during [[festivals]] or found in [[The Mines|the mines]]).
 +
 
 +
Hats, shirts, and pants are purely cosmetic items, unlocked from collecting certain [[Achievements]] or [[Tailoring|tailored]].
    
[[Rings]] provide a variety of passive benefits, from providing light to increasing [[combat]] stats. Two rings can be equipped at the same time.
 
[[Rings]] provide a variety of passive benefits, from providing light to increasing [[combat]] stats. Two rings can be equipped at the same time.
    
[[Footwear]] can increase [[defense]], [[immunity]], or both, and also show up on your character's model.
 
[[Footwear]] can increase [[defense]], [[immunity]], or both, and also show up on your character's model.
 +
 +
[[Trinkets]] provide a variety of passive benefits, from an enemy eating companion to shooting ice. The trinket slot is unlocked upon achieving [[Mastery Cave#Masteries|Combat Mastery]].
 +
 +
==History==
 +
 +
{{History|1.6|Added trinkets.}}
    
{{NavboxClothing}}
 
{{NavboxClothing}}
Line 21: Line 29:  
[[ru:Одежда]]
 
[[ru:Одежда]]
 
[[tr:Giyim]]
 
[[tr:Giyim]]
[[zh:穿着]]
+
[[zh:衣服]]
854

edits

Navigation menu