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{{Infobox
 
{{Infobox
|name        = Cranberries
+
|eng        = Cranberries
 
|seed        = {{name|Cranberry Seeds}}
 
|seed        = {{name|Cranberry Seeds}}
 
|growth      = 7 days
 
|growth      = 7 days
|season      = [[Fall]]
+
|season      = Fall
 
|xp          = 14 [[Farming#Experience Points|Farming XP]] per harvest
 
|xp          = 14 [[Farming#Experience Points|Farming XP]] per harvest
 
|sellprice  = 75
 
|sellprice  = 75
|profession  = Tiller
  −
|type        = fruit
   
|edibility  = 15
 
|edibility  = 15
|quality    = true
  −
|iridium    = true
   
}}
 
}}
'''Cranberries''' are a [[Fruits|fruit]] [[Crops|crop]] that grows from [[Cranberry Seeds]] after 7 days, and keeps producing fruit every 5 days after maturity.  
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'''Cranberries''' are a [[Fruits|fruit]] [[Crops|crop]] that grows from [[Cranberry Seeds]] after 7 days, and keeps producing fruit every 5 days after maturity.
    
==Stages==
 
==Stages==
When harvested, each Cranberry plant gives 2 Cranberries every 5 days, with a 10% chance of one or more extra cranberries (0.11 more cranberries on average).<ref name="extra_cranberries">The game generates a random number between 0 and 1, and if it is less than 0.1, then another Cranberry will spawn. This repeats until the random number is greater than or equal to 0.1, at which point the chance for an extra Cranberry ends. This, on average, will give 0.11 extra Cranberries. Keep in mind that [[Luck]] can also double the amount of extra Cranberries spawned by the above formula.</ref>
+
When harvested, each Cranberry plant gives 2 Cranberries every 5 days, with a 11% chance of one or more extra cranberries (0.11 more cranberries on average).<ref name="extra_cranberries">The game generates a random number between 0 and 1, and if it is less than 0.1, then another Cranberry will spawn. This repeats until the random number is greater than or equal to 0.1, at which point the chance for an extra Cranberry ends. This, on average, will give 0.11 extra Cranberries. Keep in mind that [[Luck]] can also double the amount of extra Cranberries spawned by the above formula.</ref>
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{| class=wikitable style="text-align:center;" id="roundedborder"
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{|class="wikitable roundedborder" style="text-align:center;"
 
!Stage 1
 
!Stage 1
 
!Stage 2
 
!Stage 2
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===Number of Harvests===
 
===Number of Harvests===
Most [[fertilizer]]s have limited effect on multiple-harvest crops, including Cranberries. Basic and Quality Fertilizers affect only the first berry from each harvest, and Speed-Gro fertilizers do not decrease the time between harvests. As shown in the comparison above, while Deluxe Speed-Gro (&#8776;0.25%) will drop the initial growth time from 7 to 5.25 days, the amount of yields per season after that point is still 4. Retaining soil may potentially be useful to reduce watering.
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Most [[fertilizer]]s have limited effect on multiple-harvest crops, including Cranberries. Basic, Quality, and Deluxe fertilizers affect only the first berry from each harvest, and Speed-Gro fertilizers do not decrease the time between harvests. As shown in the comparison above, while Deluxe Speed-Gro (&#8776;0.25%) will drop the initial growth time from 7 to 5.25 days, the amount of yields per season after that point is still 4. Retaining soil may potentially be useful to reduce watering.
    
==Gifting==
 
==Gifting==
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==Tips==
 
==Tips==
 
*The second day appearance can be deceiving as it looks almost identical to the dead crop sprite, without the brown color.
 
*The second day appearance can be deceiving as it looks almost identical to the dead crop sprite, without the brown color.
*Selling [[Cranberry Seeds]] made from the [[Seed Maker]] can be more profitable than selling the cranberries directly, and also potentially generates [[Ancient Seeds]]. Cranberry wine and jelly are more profitable, but the Seed Maker only takes 20 in-game minutes.
      
==References==
 
==References==
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==History==
 
==History==
{{history|1.0|Introduced.}}
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{{History|1.0|Introduced.}}
{{history|1.1|Reduced value to 75g, down from 130g}}
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{{History|1.1|Reduced value to 75g, down from 130g}}
{{history|1.4|Fixed bug that caused multi-harvest plants to sometimes survive into Winter 1.  Can now be used in Tailoring.}}
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{{History|1.4|Fixed bug that caused multi-harvest plants to sometimes survive into Winter 1.  Can now be used in [[Tailoring]].}}
 
{{History|1.5|Iridium quality is now possible when using [[Deluxe Fertilizer]].}}
 
{{History|1.5|Iridium quality is now possible when using [[Deluxe Fertilizer]].}}
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[[Category:Fall crops]]
 
[[Category:Fall crops]]
 +
[[Category:Multiple harvest crops]]
    
[[de:Preiselbeere]]
 
[[de:Preiselbeere]]
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