Changes

1,838 bytes added ,  20:29, 2 March 2017
Added Achievements section, put artisan goods into own section, added Gold per day formula
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{{For|fruit that grow on trees|Fruit Trees|R=This page is for crops that grow on tilled land.}}
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{{For|fruit that grows on trees|Fruit Trees|R=This page is for crops that grow on tilled land.}}
'''Crops''' are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is seasonal. When seasons change (after the 28th day), crops will wither and die (with the exception of [[Coffee Bean]], [[Sunflower]], [[Corn]], [[Wheat]], and [[Ancient Fruit]]). Crops include [[Fruits]] and [[Vegetables]] that can be processed into [[Jellies and Pickles]] via a [[Preserves Jar]] or [[Wine]] and [[Juice]] via a [[Keg]].
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'''Crops''' are plants that are grown from seeds to be harvested for the purpose of profit, food, or gifting. Generally, each crop is [[Seasons|seasonal]]. It can be planted only during its designated season, and when seasons change (after the 28th day), the crop will wither and die.  Multi-season crops (''i.e.'', [[Ancient Fruit]], [[Coffee Bean]], [[Corn]], and [[Sunflower]]), however, will continue to grow during all specified seasons.  
 
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The crops that must be shipped for the [[Achievements|Polyculture achievement]] do not include [[Flowers|flowers]], [[Fruits|fruit]] from [[Fruit Trees|fruit trees]], [[Foraging#Foraged Items|forage]](with the exception of [[Grapes|grapes]]), [[Ancient Fruit|ancient fruit]] or [[Sweet Gem Berry|sweet gem berries]]. However, as of version 1.1, you also need to ship 15 [[Coffee Bean|coffee beans]] to unlock the achievement.
      
==Basics==
 
==Basics==
   
===Grow Times===
 
===Grow Times===
Grow times exclude the day the seeds were planted. Fertilizers and farming level upgrades are also not taken into account. Gold per day also follows these rules.
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The grow times shown on this page ''exclude'' the day the seeds were planted. [[Fertilizer]] and [[Farming#Farming Skill|the Agriculturist Profession]] are ''not'' taken into account.  
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Examples:
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Crops must be watered every day for maximum growth. If unwatered for one day, a crop will not grow. If unwatered for 2 consecutive days, a crop will die.
* On the 24th of a month you could plant a 4-day-crop and harvest it on the 28th - morning of the 25th, morning of the 26th, morning of the 27th and morning of the 28th would equal 4.
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* Poppies (7 days to harvest) planted continuously from day 1 are harvestable on the 8th, 15th, 22nd. The next harvest would be the 29th, so you can only replant them two times.
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The player must water the crops every day for maximum growth rate, meaning if you don't water every day, the crops will grow slower. Crops can stay one day without water, otherwise they die.
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If a seed is planted into unwatered soil and not watered the same day, it will not grow that night.  Growth will start the following night. The grow times on this page assume the seeds are watered the day they are planted.
    
===Crows===
 
===Crows===
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===Trellis Crops===
 
===Trellis Crops===
Some crops require a trellis, which is a wooden or metal bar. Once planted, they cannot be walked through.
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Some crops require a trellis, which is a wooden or metal bar. Once planted, a trellis cannot be walked through.
 
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The [[Grape Starter]] trellis does not change direction. Planting a vertical row of them will result in their trellis facing horizontally.
      
===Giant Crops===
 
===Giant Crops===
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===Crop Quality===
 
===Crop Quality===
The quality of crops comes in three levels: regular, silver, and gold. Quality differences first show themselves when a crop is harvested. Normally, harvested crops are almost all of regular quality, although a few may turn out at higher levels. The average quality can be increased by planting seeds into [[Fertilizer|fertilized]] soil. Increasing [[Farming#Farming Skill|Farming Skill]] also increases the chance to harvest a quality crop.  If a [[Seed Maker]] turns a higher-quality crop into seeds, however, the seeds are not more likely to bear a larger proportion of high-quality crops when grown.
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The quality of crops comes in three levels: regular, silver, and gold. Quality differences first show themselves when a crop is harvested. Normally, harvested crops are almost all of regular quality, with a few at higher quality levels. The average quality can be increased by planting seeds into [[Fertilizer|fertilized]] soil. Increasing [[Farming#Farming Skill|Farming Skill]] also increases the chance to harvest a quality crop.  If a [[Seed Maker]] turns a higher-quality crop into seeds, however, the seeds are not more likely to bear a larger proportion of high-quality crops when grown.
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Premium quality commands higher prices when crops are sold, and delivers greater [[energy]] and [[health]] benefits when crops are eaten directly. If given as a gift to an NPC who likes or loves the crop, a quality crop provides a higher number of [[friendship]] points. Crop quality has '''no effect''' on [[Cooking|cooked foods']] health or energy gains.
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===Gold per Day===
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Calculations do not take into account [[Fertilizer]] or the Tiller or Agriculturist [[Farming#Farming Skills|Professions]].  Values are calculated based on normal quality crops.  Variations are noted in or below each table, if applicable.  It is assumed that the crop is watered on the day of planting.
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The general formula is <code>(Max Harvests &times; Sell Price per Harvest) &minus; Seed Price / Growing Days </code>
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'''Growing Days''' = <code>Days to Maturity + ((Max Harvests &minus; 1) &times; Days to Regrow)</code>
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'''Max Harvests''' is normally 1, but for crops that continue to produce, it is the actual number of harvests that can be obtained in the growing season(s). 
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'''Sell Price per Harvest''' is normally the same as the Sell Price of one normal-quality crop.  Extra crops are not counted since their occurrence is rare, except in the case of potatoes.  The chance of an extra potato is &#8776;20%, much higher than with any other crop.  Thus, the '''Sell Price per Harvest''' is 1.2 &times; 80 instead of 1 &times; 80. 
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Premium quality commands higher prices when crops are sold, and delivers greater [[energy]] and [[health]] benefits when crops are eaten directly. Crop quality has '''NO EFFECT''' on cooked foods' health or energy gains. If given as a gift to an NPC who likes or loves it, the gift also provides a higher number of [[friendship]] points.
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In the case of plants that normally give >1 item per harvest (''e.g.'', Coffee Bean, Blueberry, Cranberry) the '''Sell Price per Harvest''' = # of crops per Harvest &times; Sell Price for one item.
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==Spring==
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{| class="wikitable"
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!Example: Cranberries
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|-
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|<p>Max Harvests = 5</p>
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<p>Sell Price per Harvest = 2 berries &times; {{price|75}} = {{price|150}}</p>
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<p>Seed Price = {{price|240}}</p>
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<p>Growing Days = 7 + ((5 &minus; 1) &times; 5) = 27</p>
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<p>Gold per Day = 5 &times; 150 &minus; 240 / 27 = {{price|18.89}}</p>
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|}
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==Spring Crops==
    
===[[File:Blue Jazz.png]] [[Blue Jazz]]===
 
===[[File:Blue Jazz.png]] [[Blue Jazz]]===
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|}
 
|}
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==Summer==
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==Summer Crops==
    
===[[File:Blueberry.png]] [[Blueberry]]===
 
===[[File:Blueberry.png]] [[Blueberry]]===
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|}
 
|}
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==Fall==
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==Fall Crops==
    
===[[File:Amaranth.png]] [[Amaranth]]===
 
===[[File:Amaranth.png]] [[Amaranth]]===
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|}
 
|}
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==Winter==
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==Winter Crops==
 
There are no crops that grow in winter, except [[File:Winter Seeds.png|16px|class=inline|link=]] [[Winter Seeds]], which produce Winter forage plants.
 
There are no crops that grow in winter, except [[File:Winter Seeds.png|16px|class=inline|link=]] [[Winter Seeds]], which produce Winter forage plants.
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==Special==
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==Special Crops==
    
===[[File:Mixed Seeds.png]] [[Mixed Seeds]]===
 
===[[File:Mixed Seeds.png]] [[Mixed Seeds]]===
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|}
 
|}
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==Artisan Goods==
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Crops can be processed into [[Artisan Goods]] to increase their sell value.  Most [[Fruits]] and [[Vegetables]] that can be processed into [[Jellies and Pickles]] via a [[Preserves Jar]], or [[Wine]] and [[Juice]] via a [[Keg]].  [[Hops]] and [[Wheat]] can be processed into [[Pale Ale]] or [[Beer]] via a [[Keg]], and [[Coffee Bean]]s can be processed into [[Coffee]] via a [[Keg]].
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==Achievements==
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There are 2 [[Achievements]] related to [[Shipping]] crops.
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*Polyculture (Ship 15 of each crop)
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*Monoculture (Ship 300 of one crop)
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The crops that must be shipped for the Polyculture [[Achievement]] do not include [[Flowers|flowers]], [[Fruits|fruit]] from [[Fruit Trees|fruit trees]], [[Foraging#Foraged Items|forage]] (with the exception of [[Grapes|grapes]]), [[Ancient Fruit|ancient fruit]] or [[Sweet Gem Berry|sweet gem berries]]. However, as of version 1.1, you also need to ship 15 [[Coffee Bean|coffee beans]] to unlock the achievement.
    
{{NavboxCrop}}
 
{{NavboxCrop}}
 
[[Category:Crops| ]]
 
[[Category:Crops| ]]
 
[[de:Nutzpflanzen]]
 
[[de:Nutzpflanzen]]
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