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155 bytes added ,  03:16, 3 March 2020
→‎Wild Seeds: Added info about Agriculturist not affecting the growth time.
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Wild Seeds can be crafted out of foraged plants once you learn the recipe at the appropriate [[foraging]] level (Spring at level 1, Summer at level 4, Fall at level 6, Winter at level 7). Each recipe will produce 10 seed packets.  
 
Wild Seeds can be crafted out of foraged plants once you learn the recipe at the appropriate [[foraging]] level (Spring at level 1, Summer at level 4, Fall at level 6, Winter at level 7). Each recipe will produce 10 seed packets.  
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When planted, wild seeds will randomly grow into one of that season's foraged plants. Regardless of what ends up growing, wild seeds all take the same amount of time to grow to maturity (7 days, not counting the day planted).
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When planted, wild seeds will randomly grow into one of that season's foraged plants. Regardless of what ends up growing, wild seeds all take the same amount of time to grow to maturity (7 days, not counting the day planted). The time required to grow to maturity can be decreased with [[fertilizer]], but is not affected by the [[Farming#Farming Skill|Agriculturist profession]].
    
Since these seeds grow Forage crops, they may be of iridium quality if the [[Foraging#Foraging Skill|Botanist Profession]] is chosen.
 
Since these seeds grow Forage crops, they may be of iridium quality if the [[Foraging#Foraging Skill|Botanist Profession]] is chosen.
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