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| |csc = .04 | | |csc = .04 |
| |gprice = Not Sold | | |gprice = Not Sold |
− | |value = {{price|400}} | + | |value = {{Price|450}} |
− | |stats = {{name|Speed|-5}}{{name|Weight|+5}} | + | |stats = {{name|Speed w|−5}}{{name|Crit. Chance|+2}}{{name|Weight|+5}}[[File:Health.png|24px]][[Forge#Enchantments|Vampiric]] (9%) |
| }} | | }} |
− | The '''Dark Sword''' is a [[Weapons#Sword|sword weapon]] that can be obtained as a [[Monsters|Monster]] drop from [[Haunted Skull]]s in the [[Quarry Mine]] or dungeon levels in [[The Mines]]. | + | The '''Dark Sword''' is a [[Weapons#Sword|sword weapon]] that can be obtained as a [[Monsters|Monster]] drop from [[Haunted Skull]]s in the [[Quarry Mine]] or dungeon floors in [[The Mines]]. It is the slowest sword in the game, at −5 {{name|Speed w|class=inline}}. |
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− | Striking a monster with a Dark Sword has an 8% chance of restoring an amount of [[Health]] equal to half the damage dealt, if it is below max. <ref name="damageHeal" />
| + | The Dark Sword comes with the [[Forge#Enchantments|vampiric enchantment]] when obtained from [[Haunted Skull]]s. The enchantment can be changed at the [[Forge]]. |
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| ==Notes== | | ==Notes== |
− | * When striking multiple enemies, the Dark Sword has an 8% chance to leech health from each target.
| + | * Damage dealt by explosions may also trigger healing as long as the Dark Sword is held. This includes the 999 damage inflicted upon downed [[Mummy|Mummies]] by explosions. |
− | * Damage dealt by explosions may also trigger healing as long as the Dark Sword is held. This includes the 999 damage inflicted upon downed [[Mummy|Mummies]] by explosions, which will heal the player for 499 health. | + | * It has the slowest speed and highest weight of any sword in the game. |
− | * It has the slowest speed, highest weight, and highest critical strike chance of any sword in the game. | |
− | * Starting in [[Version_History#1.5|version 1.5]] the weapon effect is shown as the [[Forge#Enchantments|vampiric enchantment]]. Enchanting this item in the forge will change the enchantment.
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− | ==References==
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− | <references>
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− | <ref name="damageHeal">See <tt>StardewValley.GameLocation::damageMonster</tt> in the game code.</ref>
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− | </references>
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| ==History== | | ==History== |
− | {{history|1.0|Existed in game code, but was most likely unimplemented (see [https://www.reddit.com/r/StardewValley/comments/9s1k8k/has_anyone_ever_found_these_items/e940zyk/ ConcernedApe comment on reddit])}} | + | {{History|1.0|Existed in game code, but was most likely unimplemented (see [https://www.reddit.com/r/StardewValley/comments/9s1k8k/has_anyone_ever_found_these_items/e940zyk/ ConcernedApe comment on reddit])}}<!--archive link: https://archive.ph/eRhkZ--> |
− | {{history|1.4|Officially introduced in game. Description changed from "It's glowing with a mysterious energy."}} | + | {{History|1.4|Officially introduced in game. Description changed from "It's glowing with a mysterious energy." Crit chance changed from .05 to .04.}} |
| + | {{History|1.5|Healing effect changed from 8% to 9%+; sword comes with [[Forge#Enchantments|vampiric enchantment]]. Level raised from 8 to 9 and sell price raised from {{Price|400}} to {{Price|450}}.}} |
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| {{NavboxWeapons}} | | {{NavboxWeapons}} |