Changes

Removed stub notice, there's 8 visual styles and they won't be changed by the Anvil.
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Equipping the Fairy Box in the trinket slot causes a fairy to spawn and follow the player around. While in combat it occasionally heals the player. The exact amount healed is the cube root of all damage dealt or received by the player since they were last healed by the fairy (up to a maximum of 10% of the player's maximum health), multiplied by the fairy's "Healing Power", plus or minus 25% of that total.<ref name="fairyHealing"/>
 
Equipping the Fairy Box in the trinket slot causes a fairy to spawn and follow the player around. While in combat it occasionally heals the player. The exact amount healed is the cube root of all damage dealt or received by the player since they were last healed by the fairy (up to a maximum of 10% of the player's maximum health), multiplied by the fairy's "Healing Power", plus or minus 25% of that total.<ref name="fairyHealing"/>
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The Fairy Box has a random level between 1 and 5 when dropped, and it can be changed to a random level if reforged using an [[Anvil]].
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The Fairy Box has a random level between 1 and 5 when dropped, and it can be changed to a random level if reforged using an [[Anvil]]. Higher level fairies heal more frequently and have greater "Healing Power".
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Higher level fairies heal more frequently and have greater "Healing Power".
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The fairy may be one of eight possible visual styles, which are unrelated to its level and cannot be changed by the Anvil.
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[[File:Fairy Box Colors.png|thumb|All possible fairy styles.]]
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The fairy sheds light in a radius of about 1 tile.
    
{|class="wikitable"
 
{|class="wikitable"
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==History==
 
==History==
 
{{History|1.6|Introduced.}}
 
{{History|1.6|Introduced.}}
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{{History|1.6.4|Added 4 new fairy styles.}}
    
{{NavboxClothing}}
 
{{NavboxClothing}}
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