Changes

Added 1.6 random drop from various actions. Added to history and references.
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The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
 
The '''Fashion Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Caviar]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order.
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There is a small chance to receive this hat from slaying [[Monsters]], breaking [[The_Mines#Crates_and_Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
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==References==
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<references>
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  <ref name="rarecosmeticdrop">See <samp>Utility::getRandomCosmeticItem</samp> and <samp>Utility::trySpawnRareObject</samp>. Chances are determined in <samp>GameLocation::monsterDrop</samp>, <samp>Objects.BreakableContainer::releaseContents</samp>, <samp>TerrainFeatures.Tree::performToolAction</samp>, <samp>TerrainFeatures.Tree::shake</samp>, <samp>GameLocation::digUpArtifactSpot</samp>, and <samp>Tools.Pan::getPanItems</samp>.</ref>
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</references>
    
==History==
 
==History==
 
{{History|1.4|Introduced.}}
 
{{History|1.4|Introduced.}}
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{{History|1.6|Small chance added to receive from various player actions.}}
    
{{NavboxClothing}}
 
{{NavboxClothing}}
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