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181 bytes added ,  15:02, 14 October 2017
→‎Friendship mechanics: expand decay info
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You can lose friendship points by:
 
You can lose friendship points by:
* not talking to a villager (-2/day);
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* not talking to a villager (''see [[#Decay|Decay]]'');
* not talking to a marriage candidate to whom you have given a [[Bouquet]] (-10/day);
   
* giving them a gift they dislike (''see [[#Gifts|Gifts]]'');
 
* giving them a gift they dislike (''see [[#Gifts|Gifts]]'');
 
* hitting them with the slingshot;
 
* hitting them with the slingshot;
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You receive (or deduct) friendship points as normal on a festival day, based upon any contact with a villager that happens outside of the festival itself. However, talking to a villager during a festival yields no friendship points, although it may reveal interesting information. You may, however, talk with a villager once outside the festival, and talk again during the festival, if the festival schedule and place permit it. But if attending the festival means you have no possibility of talking to a villager, you will still lose two friendship points.
 
You receive (or deduct) friendship points as normal on a festival day, based upon any contact with a villager that happens outside of the festival itself. However, talking to a villager during a festival yields no friendship points, although it may reveal interesting information. You may, however, talk with a villager once outside the festival, and talk again during the festival, if the festival schedule and place permit it. But if attending the festival means you have no possibility of talking to a villager, you will still lose two friendship points.
   −
Each villager's heart meter is full at 10 hearts. When full, the meter does not decay over time, even if you never talk to the villager. It can still decrease by other means, such as giving an unsuitable gift or rummaging in trash. Friendship points can still increase, up to a maximum of 2749 (one point less than 11 hearts), when you do talk or give a liked or loved gift to a villager whose heart meter is full.  
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Friendship points can increase up to a maximum of 2749 (one point less than 11 hearts), when you do talk or give a liked or loved gift to a villager whose heart meter is full.  
    
With marriage candidates, the meter pauses at 8 hearts. It will stay that way forever unless you give the candidate a [[bouquet]] to indicate your romantic interest. If you do so, that meter is unlocked again and operates as before until ten hearts is reached and it registers as full. It is possible to give a bouquet to any and all marriage candidates, and raise all their friendship levels to 10 hearts, without damage to your relationships with other romantic partners, so long as you have not yet proposed.
 
With marriage candidates, the meter pauses at 8 hearts. It will stay that way forever unless you give the candidate a [[bouquet]] to indicate your romantic interest. If you do so, that meter is unlocked again and operates as before until ten hearts is reached and it registers as full. It is possible to give a bouquet to any and all marriage candidates, and raise all their friendship levels to 10 hearts, without damage to your relationships with other romantic partners, so long as you have not yet proposed.
    
When you propose marriage, the heart meters of all other marriage candidates convert to the behavior of all other villagers, since none are marriage candidates any longer. In three days, when you then marry, your spouse's meter unlocks once again. The social tab displays a 12-heart meter, but the friendship level actually can rise as far as 13 hearts.
 
When you propose marriage, the heart meters of all other marriage candidates convert to the behavior of all other villagers, since none are marriage candidates any longer. In three days, when you then marry, your spouse's meter unlocks once again. The social tab displays a 12-heart meter, but the friendship level actually can rise as far as 13 hearts.
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===Decay===
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Each day, not talking to a villager will slightly decrease their friendship unless their heart meter is full.<ref>See <tt>Farmer::resetFriendshipsForNewDay</tt> in the game code.</ref> When married, decay never stops — don't ignore your spouse!
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{| class="wikitable"
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|-
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! relationship
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! decay rate
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! when decay stops
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|-
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| married
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| -20/day
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| never
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|-
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| gave [[bouquet]]
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| -8/day
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| 10 hearts
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|-
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| pre-bouquet
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| -2/day
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| 8 hearts
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|-
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| not romanceable
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| -2/day
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| 10 hearts
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|}
    
===Gifts===
 
===Gifts===
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