Line 72: |
Line 72: |
| You can give your spouse one gift every day of the week. | | You can give your spouse one gift every day of the week. |
| | | |
− | Each villager has individual likes and dislikes, which affects how many friendship points are gained when you give them a gift. The friendship points are multiplied on their birthday (×8) and [[Feast of the Winter Star|Secret Santa event]] (×5): | + | Each villager has individual likes and dislikes, which affects how many friendship points are gained when you give them a gift. The friendship points are multiplied on their birthday (×8) and [[Feast of the Winter Star|Feast of the Winter Star secret gifting event]] (×5): |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! scope="col" | Gift Taste | + | ! Gift Taste |
− | ! scope="col" | Normal | + | ! Normal |
− | ! scope="col" | Santa (×5) | + | ! Winter Star (×5) |
− | ! scope="col" | Birthday (×8) | + | ! Birthday (×8) |
| |- | | |- |
| | Love | | | Love |
Line 110: |
Line 110: |
| ! colspan="2"|Quality | | ! colspan="2"|Quality |
| ! Multiplier | | ! Multiplier |
| + | ! Effect |
| |- | | |- |
| | | | | |
| | Normal | | | Normal |
| + | | ×1 |
| | +0% | | | +0% |
| |- | | |- |
| | [[File:Silver Quality.png|12px]] | | | [[File:Silver Quality.png|12px]] |
| | Silver | | | Silver |
| + | | ×1.1 |
| | +10% | | | +10% |
| |- | | |- |
| | [[File:Gold Quality.png|12px]] | | | [[File:Gold Quality.png|12px]] |
| | Gold | | | Gold |
| + | | ×1.25 |
| | +25% | | | +25% |
| |- | | |- |
| | [[File:Iridium Quality.png|12px]] | | | [[File:Iridium Quality.png|12px]] |
| | Iridium | | | Iridium |
| + | | ×1.5 |
| | +50% | | | +50% |
| |} | | |} |
| + | Note that a no-star loved item always gives more points than an iridium-star liked item.<ref>See <tt>NPC::receiveGift</tt> in the game code.</ref> The equation is <code>Event Multiplier × Preference × Quality Multiplier</code>, where <tt>Event Multiplier</tt> is 1, 5, or 8, <tt>Preference</tt> is 80 or 45, and <tt>Quality Multiplier</tt> is 1, 1.1, 1.25, or 1.5. (For neutral, disliked, or hated gifts, the equation is simply <code>Event Multiplier × Preference</code>.) |
| | | |
| ===Heart Events=== | | ===Heart Events=== |