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85 bytes added ,  21:26, 6 March 2020
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→‎Gifts: Added detail on the 1, 5, 8 "Preference" multipliers.
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Note that a no-star loved item always gives more points than an iridium-star liked item.<ref>See <tt>NPC::receiveGift</tt> in the game code.</ref> The equation is <code>Event Multiplier × Preference × Quality Multiplier</code>, where <tt>Event Multiplier</tt> is 1, 5, or 8, <tt>Preference</tt> is 80 or 45, and <tt>Quality Multiplier</tt> is 1, 1.1, 1.25, or 1.5.  (For neutral, disliked, or hated gifts, the equation is simply <code>Event Multiplier × Preference</code>.)
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Note that a no-star loved item always gives more points than an iridium-star liked item.<ref>See <tt>NPC::receiveGift</tt> in the game code.</ref> The equation is <code>Event Multiplier × Preference × Quality Multiplier</code>, where <tt>Event Multiplier</tt> is 1 (any day), 5 (your [[Feast of the Winter Star|Winter Star]] recipient), or 8 (their birthday), <tt>Preference</tt> is 80 or 45, and <tt>Quality Multiplier</tt> is 1, 1.1, 1.25, or 1.5.  (For neutral, disliked, or hated gifts, the equation is simply <code>Event Multiplier × Preference</code>.)
    
===Heart Events===
 
===Heart Events===
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