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Added Wilderness Golem to variations in infobox. Updated drops. Clarified how they are spawned; removed "After level 5 combat" b/c they'll always spawn after that is reached. Removed stub notice, I think that's it?
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{{Spoiler}}{{Stub}}
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{{Spoiler}}
 
{{Infobox monster
 
{{Infobox monster
 
|portrait  = Iridium Golem Anim.gif
 
|portrait  = Iridium Golem Anim.gif
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|spd        = 3
 
|spd        = 3
 
|exp        = 5
 
|exp        = 5
|variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}
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|variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}{{name|Wilderness Golem}}
|drops      = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Living Hat|0.01%}}{{name|Mixed Seeds|50%}}{{name|Rice Shoot|6.25% in [[Spring]]|class=inline}}<ref name="extradrops" />{{name|Carrot Seeds|50%, See note}}<ref name="extradrops" />{{name|Summer Squash Seeds|50%, See note}}<ref name="extradrops" />{{name|Broccoli Seeds|50%, See note}}<ref name="extradrops" />{{name|Powdermelon Seeds|50%, See note}}<ref name="extradrops" />
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|drops      = {{name|Bait And Bobber|0.2%|class=inline}}<ref name="extradrops" />{{name|Broccoli Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Carrot Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Coal|10%}}{{name|Combat Quarterly|0.2%|class=inline}}<ref name="extradrops" />{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Iridium Bar|3%, rolled twice}}{{name|Iridium Band|0.1%|class=inline}}<ref name="extradrops" />{{name|Iridium Ore|10%|class=inline}}<ref name="extradrops" />{{name|Living Hat|0.02%|class=inline}}<ref name="extradrops" />{{name|Mining Monthly|0.2%|class=inline}}<ref name="extradrops" />{{name|Mixed Seeds|50%}}{{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}{{name|Powdermelon Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Stardew Valley Almanac|0.2%|class=inline}}<ref name="extradrops" />{{name|Summer Squash Seeds|50%, See note|class=inline}}<ref name="extradrops" />{{name|Woodcutter's Weekly|0.2%|class=inline}}<ref name="extradrops" />
<p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}}
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<p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}}
 
}}
 
}}
'''Iridium Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps#Wilderness|Wilderness Farm]]. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty.
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'''Iridium Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps#Wilderness|Wilderness Farm]]. When the player reaches [[Combat]] Level 9 or higher, they have a 50% chance to spawn. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty.
    
==Behavior==
 
==Behavior==
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==Notes==
 
==Notes==
*The seed that can drop depends on the season and date the player completes the request. The player will earn [[Carrot Seeds]] if it is between [[Winter]] 21 and [[Spring]] 23, [[Summer Squash Seeds]] if between [[Spring]] 24 and [[Summer]] 20, [[Broccoli Seeds]] if between [[Summer]] 21 and [[Fall]] 20, and [[Powdermelon Seeds]] if between [[Fall]] 21 and [[Winter]] 20.
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*The seed that can drop depends on the season and date the player slays the Golem. The player will earn [[Carrot Seeds]] if it is between [[Winter]] 21 and [[Spring]] 23, [[Summer Squash Seeds]] if between [[Spring]] 24 and [[Summer]] 20, [[Broccoli Seeds]] if between [[Summer]] 21 and [[Fall]] 20, and [[Powdermelon Seeds]] if between [[Fall]] 21 and [[Winter]] 20.
    
==References==
 
==References==
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