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{{Spoiler}}
   
[[File:Journal Scrap.png|thumb|right|A Journal Scrap]]
 
[[File:Journal Scrap.png|thumb|right|A Journal Scrap]]
 
:''See also: [[Secret Notes]]''
 
:''See also: [[Secret Notes]]''
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The [[Magnifying Glass]] is not needed to obtain or use Journal Scraps, although once found they are contained on the same collection page as Secret Notes.
 
The [[Magnifying Glass]] is not needed to obtain or use Journal Scraps, although once found they are contained on the same collection page as Secret Notes.
   −
Note that unlike Secret Notes, Journal Scraps are always found in order (''i.e.,'' the first journal scrap found will always be Journal Scrap #1, the second Journal Scrap #2, etc.)
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Note that unlike Secret Notes, Journal Scraps are always found in order (''i.e.,'' the first journal scrap found will always be Journal Scrap #1, the second Journal Scrap #2, etc.).
 +
 
 +
If a Journal Scrap is not activated after getting it, the player may get the same Journal Scrap repeatedly.
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 +
Journal Scraps can be gifted, but they are all [[Friendship#Universal Hates|universally hated]].
    
==Finding Journal Scraps==
 
==Finding Journal Scraps==
   −
Journal Scraps are found in the same way as [[Secret Notes]]. However, they can only be found on [[Ginger Island]]. The "Chance" column below indicates the probabilities that the game will ''attempt'' to spawn a journal scrap.  When such an attempt is made, the game performs a further check to see how many journal scraps the player has already found.  If all scraps have been found, the check fails.  Otherwise, the probability of success is a linear function of the number of scraps found, where there's an 80% chance of success if none have been found, and a 12% chance of success if all but one have been found <ref name="probability" />.
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Journal Scraps are found in the same way as [[Secret Notes]], except that they are found on [[Ginger Island]]. See [[Secret Notes#Secret Note Sources|this table]] for how journal scraps can be found.
 
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{| class="wikitable sortable"
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|-
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!Activity
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!Chance
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|-
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| [[Weeds]] <ref name="weeds" />
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| 0.9%
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|-
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| [[Monsters]] <ref name="monsters" />
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| 3.3%
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|-
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| Chopping [[trees]] (Each Axe hit) <ref name="axe" />
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| 0.5%
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|-
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| [[Fishing]] <ref name="fish" />
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| 8% to replace trash
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|-
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| [[Artifact Spot]] <ref name="artifact" />
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| 11% (After artifact checks and winter forage checks)
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|-
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| [[Stone]] <ref name="stone" />
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| 0.75%
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|-
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| Resource clump * <ref name="resource" />
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| 5%
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|-
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| [[Crops#Giant Crops|Giant crop]] <ref name="giant" />
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| 100%
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|-
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|}
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<nowiki>*</nowiki> Resource Clump = [[Large Stump]], [[Large Log]], [[Random Events#Meteorite|Meteorite]], or [[Boulder]] (inside or outside [[The Mines]]).
      
==Journal Scraps==
 
==Journal Scraps==
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!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|Floor 10 of the [[Ginger Island#Island North|Volcano]] has a forge that can be used to enhance tools.
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|Floor 10 of the [[Volcano Dungeon|Volcano]] has a [[Forge|forge]] that can be used to enhance tools.
 
|}
 
|}
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Note: Weapons can be forged up to 3 times with gems, and can also be enchanted once with a prismatic shard.
 
Note: Weapons can be forged up to 3 times with gems, and can also be enchanted once with a prismatic shard.
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 +
Note 2: 'Innate Enchantments', (meaning those powers that sometimes appear on weapons when you first acquire them), can also be added or re-discovered using a [[Dragon Tooth]]. It's theorized that this cannot be done to weapons above a certain caliber.
    
Tools can only be enchanted, not forged.
 
Tools can only be enchanted, not forged.
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Tales I'd heard of sea-born maidens singing siren's songs,
 
Tales I'd heard of sea-born maidens singing siren's songs,
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<br />Yet nary a note could she muster...
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Yet nary a note could she muster…
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The next morning I spied an arrangement of stone upon the foamy bank...
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<br />-----------------
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<br />Aye... stones as big as 'ones' and stones as big as 'fives' were they...
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<br />-----------------
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<br />If but this harried sea dog a tune could howl, perhaps to Blackgull's treasure would she lead...
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|-
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|}
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The next morning I spied an arrangement of stone upon the foamy bank…
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{|class="mw-collapsible mw-collapsed"
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|-
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!style="text-align: left;"|Solution&nbsp;
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|-
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|On rainy days a Mermaid will appear on the large rock by the shore. If the player places [[Flute Block]]s and tunes them to play the [[Night Market#Mermaid Boat|Mermaid's song]], she will reward them with 5 [[Golden Walnut]]s.
   −
-----------------
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To play the Mermaid's song, place a [[Flute Block]] on top or below each set of stones on the shore, then tune each block by the amount of stones. A large stone symbolizes 5, and a small stone symbolizes 1. After tuning all 5 blocks, simply run past each one from left-to-right. Note that the player does not need to have read the journal scrap to do this.
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Aye… stones as big as pennies and stones as big as nickels were they…
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{|class="wikitable"
 
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|-
-----------------
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!colspan="5"|Stone Tuning Key
 
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|-
If but this harried sea dog a tune could howl, perhaps to Blackgull's treasure would she lead…
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!Block 1
|}
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!Block 2
{|class="mw-collapsible mw-collapsed"
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!Block 3
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!Block 4
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!Block 5
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|-
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|[[File:Mermaid stone 1.png|center|link=]]
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|[[File:Mermaid stone 2.png|center|link=]]
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|[[File:Mermaid stone 3.png|center|link=]]
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|[[File:Mermaid stone 4.png|center|link=]]
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|[[File:Mermaid stone 5.png|center|link=]]
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|-
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| 1 Click
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| 10 Clicks
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| 8 Clicks
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| 4 Clicks
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| 6 Clicks
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|-
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|colspan="5" style="text-align: center;"|or
 
|-
 
|-
!style="text-align: left;"|Solution&nbsp;
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| 2 Clicks
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| 11 Clicks
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| 9 Clicks
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| 5 Clicks
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| 7 Clicks
 
|-
 
|-
|On a rainy day, go to the southeast area of the island. There will be a flute block icon in the sand next to some stones. Place one flute block on each arrangement of stones for a total of 5 blocks. Change the pitch of each flute block according to the number represented by the stones: small stones equal 1 click, and large stones equal 5 clicks. Once solved, run past all flute blocks to receive 5 golden walnuts from the mermaid. Note that the player does not need to have read the journal scrap to do this.
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|}
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Trivia: This tune is similar to the Mermaid show tune on the [[Night Market]]. Making it possible to play it correctly without the stone values.
 
Trivia: This tune is similar to the Mermaid show tune on the [[Night Market]]. Making it possible to play it correctly without the stone values.
 
|}
 
|}
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Now I've got one glowing magnet ring… I hope old pappy doesn't mind, rest his soul…
 
Now I've got one glowing magnet ring… I hope old pappy doesn't mind, rest his soul…
 
|}
 
|}
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==References==
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<references>
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<ref name="probability"> See <samp>GameLocation::tryToCreateUnseenSecretNote</samp> in the game code.</ref>
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<ref name="weeds">See <samp>Object::cutWeed</samp> in the game code.</ref>
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<ref name="monsters">See <samp>GameLocation::monsterDrop</samp> in the game code.</ref>
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<ref name="axe">See <samp>Tree::performToolAction</samp> in the game code.</ref>
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<ref name="fish">See <samp>GameLocation::getFish</samp> in the game code.</ref>
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<ref name="artifact">See <samp>GameLocation::digUpArtifactSpot</samp> in the game code.</ref>
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<ref name="stone">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
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<ref name="resource">See <samp>ResourceClump::performToolAction</samp> in the game code.</ref>
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<ref name="giant">See <samp>GiantCrop::performToolAction</samp> in the game code.</ref>
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</references>
      
==History==
 
==History==
 
{{History|1.5|Introduced.}}
 
{{History|1.5|Introduced.}}
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{{History|1.6|Updated Journal Scraps #7 and #9.}}
    
[[Category:Secrets]]
 
[[Category:Secrets]]
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[[pt:Peças de Diário]]
 
[[pt:Peças de Diário]]
 
[[ru:Обрывки дневника]]
 
[[ru:Обрывки дневника]]
[[tr:Günlük Sayfalar]]
+
[[tr:Günlük Sayfaları]]
 
[[zh:日记残页]]
 
[[zh:日记残页]]
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