Changes

m
Line 116: Line 116:  
|[[File:baddy7.gif]]
 
|[[File:baddy7.gif]]
 
|Spikeball
 
|Spikeball
|2 (10 deployed)
+
|2 (7 deployed)
 
|Enters the area, walks to a location in an area between the middle and the perimeter, and deploys into an armored spikeball. While they can hurt the player, whether deployed or undeployed, it can be beneficial to leave some around for crowd control, as they block enemy movement.
 
|Enters the area, walks to a location in an area between the middle and the perimeter, and deploys into an armored spikeball. While they can hurt the player, whether deployed or undeployed, it can be beneficial to leave some around for crowd control, as they block enemy movement.
 
|Stage 1 (areas 2-4)
 
|Stage 1 (areas 2-4)
Line 123: Line 123:  
|Ogre
 
|Ogre
 
|3
 
|3
|Moves slowly, but soaks up damage.
+
|Moves slowly, but soaks up damage. Destroys spikeballs on contact.
 
|Stage 1 (areas 3-4), Stage 2 (areas 1-4)
 
|Stage 1 (areas 3-4), Stage 2 (areas 1-4)
 
|-
 
|-
Line 129: Line 129:  
|Mushroom
 
|Mushroom
 
|2
 
|2
|Moves quickly, and can outrun a player without speed upgrades.
+
|Moves quickly, running as fast as a player without speed upgrades.
 
|Stage 2 (areas 1-4)
 
|Stage 2 (areas 1-4)
 
|-
 
|-
Line 140: Line 140:  
|[[File:baddy4.gif]]
 
|[[File:baddy4.gif]]
 
|Mummy
 
|Mummy
|4?
+
|5-6
 
|Moves slowly and soaks up a lot of damage. Spawns in large hordes.
 
|Moves slowly and soaks up a lot of damage. Spawns in large hordes.
 
|Stage 3 (areas 1-4)
 
|Stage 3 (areas 1-4)
Line 146: Line 146:  
|[[File:baddy5.gif]]
 
|[[File:baddy5.gif]]
 
|Imp
 
|Imp
|2?
+
|3
 
|A flying enemy that can spawn anywhere on the perimeter, seeking the player.
 
|A flying enemy that can spawn anywhere on the perimeter, seeking the player.
 
|Stage 3 (areas 1-4)
 
|Stage 3 (areas 1-4)
96

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