Changes

149 bytes added ,  07:50, 6 April 2016
Added disclaimer that tiller and artisan professions are not taken into account.
Line 101: Line 101:     
The rate of productivity of a keg is: ([Sell Price of Artisan Good] - [Sell Price of Input Produce]) / [Processing Time]<ref name="timing caveat">Caveat: presumably, Artisan Goods that complete processing during the night incur "wasted" time until morning, when the player can refill the Keg. This potentially undermines the practical productivity rates of Beer and Pale Ale, which require more frequent refills and are more likely to be delayed by finishing at night.</ref>
 
The rate of productivity of a keg is: ([Sell Price of Artisan Good] - [Sell Price of Input Produce]) / [Processing Time]<ref name="timing caveat">Caveat: presumably, Artisan Goods that complete processing during the night incur "wasted" time until morning, when the player can refill the Keg. This potentially undermines the practical productivity rates of Beer and Pale Ale, which require more frequent refills and are more likely to be delayed by finishing at night.</ref>
 +
 +
These values do not take into account the effects of Tiller or Artisan professions, which reduce and increase the profit from a keg, respectively.
    
{| class="wikitable sortable"
 
{| class="wikitable sortable"
14

edits