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− | {{spoiler}}
| |
| {{Infobox clothing | | {{Infobox clothing |
| |image = Lucky Ring.png | | |image = Lucky Ring.png |
− | |source = [[Skull Cavern]], [[Copper Pan|panning]] | + | |source = [[Skull Cavern]] • [[Quarry Mine]] • [[Pans|Panning]] |
− | |value = 200 | + | |stats = {{name|Luck|+1}} |
| + | |value = 100 |
| |gprice = Not Sold | | |gprice = Not Sold |
| }} | | }} |
− | The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]], or rarely by [[panning]]. While wearing it, [[File:Luck.png|24px]] [[Luck]] is increased by +1. | + | The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]] or the [[Quarry Mine]]. It can also be obtained by [[Pans|panning]]. |
| + | |
| + | ==Dyeing== |
| + | The Lucky Ring can be used in [[dyeing]], serving as a yellow dye at the dye pots, located in [[Emily]] and [[Haley]]'s house, [[2 Willow Lane]]. |
| + | |
| + | ==Panning== |
| + | The Lucky Ring can drop from [[Pans|panning]] and the odds are heavily influenced by daily [[luck]] and luck [[buffs]]. The formula is <code>(0.4 + x * 0.04 + y) * (x * 0.002 + y)</code> where x is the player's luck buff and y is their daily luck.<ref name="itempanchances" /> |
| + | |
| + | {|class="wikitable" |
| + | |- |
| + | !rowspan="2"|Daily Luck |
| + | !colspan="9"|{{name|Luck|class=inline}} Buff |
| + | |- |
| + | ! +0 |
| + | ! +1 |
| + | ! +2 |
| + | ! +3 |
| + | ! +4 |
| + | ! +5 |
| + | ! +6 |
| + | ! +7 |
| + | ! +8 |
| + | |- |
| + | | 0.0 |
| + | | 0.0% |
| + | | 0.1% |
| + | | 0.2% |
| + | | 0.3% |
| + | | 0.4% |
| + | | 0.6% |
| + | | 0.8% |
| + | | 1.0% |
| + | | 1.2% |
| + | |- |
| + | | 0.02 |
| + | | 0.8% |
| + | | 1.0% |
| + | | 1.2% |
| + | | 1.4% |
| + | | 1.6% |
| + | | 1.9% |
| + | | 2.1% |
| + | | 2.4% |
| + | | 2.7% |
| + | |- |
| + | | 0.07 |
| + | | 3.3% |
| + | | 3.7% |
| + | | 4.1% |
| + | | 4.5% |
| + | | 4.9% |
| + | | 5.4% |
| + | | 5.8% |
| + | | 6.3% |
| + | | 6.8% |
| + | |- |
| + | | 0.1 |
| + | | 5.0% |
| + | | 5.5% |
| + | | 6.0% |
| + | | 6.6% |
| + | | 7.1% |
| + | | 7.7% |
| + | | 8.3% |
| + | | 8.9% |
| + | | 9.5% |
| + | |- |
| + | | 0.125 |
| + | | 6.6% |
| + | | 7.2% |
| + | | 7.8% |
| + | | 8.4% |
| + | | 9.1% |
| + | | 9.8% |
| + | | 10.5% |
| + | | 11.2% |
| + | | 11.9% |
| + | |} |
| + | |
| + | ==References== |
| + | <references> |
| + | <ref name="itempanchances">See <samp>Pan::getPanItems</samp> in the game code.</ref> |
| + | </references> |
| | | |
| ==History== | | ==History== |