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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| + | |
| + | ==1.06== |
| + | Stardew Valley 1.05 was a bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 on iOS] on 15 November 2018. |
| + | |
| + | ;Changes |
| + | |
| + | *Auto save improvements |
| + | *Game now only auto-saves on exit |
| + | |
| + | ; Bug Fixes |
| + | |
| + | *Fixed crash when coming upstairs from cellar |
| + | *Fixed crash when exiting menu using MFI controler |
| + | *Fixed backup save reseting horse, deleting worn hat |
| + | *Fixed crash at community center |
| + | *Fixed freezing on night before wedding event |
| + | *Fixed fishing UI scale, position, and overlapping |
| + | *Fixed bundle text displayed in English for all languages |
| + | *Fixed crash at beginning of winter |
| + | *Fixed freezing when starting year 3 |
| + | *Fixed crash after interacting with Marnie |
| + | *Fixed crash when placing a chicken then exiting placement |
| + | *Fixed crash when chopping trees inside greenhouse |
| + | *Fixed forage berries refreshing when closing app and re-opening |
| + | *Fixed players becoming stuck while in auto attack |
| + | *Fixed controls lock out after mine cutscene |
| + | *Fixed joypad buttons not displaying during festival |
| | | |
| ==1.05== | | ==1.05== |