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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
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− | ==1.17== | + | ==Android== |
− | Stardew Valley 1.17 for iOS was released on 20 December 2018.
| + | [https://www.stardewvalley.net/android-version-coming-soon/ Coming soon]. |
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− | ; Bug fixes
| + | ==iOS== |
| + | ===1.17=== |
| + | : Stardew Valley 1.17 for iOS was released on 20 December 2018. |
| | | |
− | :* Fixed fly swarms in mines and [[Witch's Swamp]]. | + | :; Bug fixes |
| | | |
− | ==1.16==
| + | ::* Fixed fly swarms in mines and [[Witch's Swamp]]. |
− | Stardew Valley 1.16 for iOS was released on 19 December 2018.
| |
| | | |
− | ; Changes
| + | ===1.16=== |
| + | : Stardew Valley 1.16 for iOS was released on 19 December 2018. |
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− | :* Improved virtual joystick controls for slingshot. | + | :; Changes |
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− | ; Bug fixes
| + | ::* Improved virtual joystick controls for slingshot. |
| | | |
− | :* Fixed Pam and Penny sometimes disappearing. | + | :; Bug fixes |
− | :* Fixed various issues.
| |
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− | ==1.15==
| + | ::* Fixed Pam and Penny sometimes disappearing. |
− | Stardew Valley 1.15 for iOS was released on 15 December 2018.
| + | ::* Fixed various issues. |
| | | |
− | ; Changes
| + | ===1.15=== |
| + | : Stardew Valley 1.15 for iOS was released on 15 December 2018. |
| | | |
− | :* Minor cosmetic updates. | + | :; Changes |
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− | ; Bug fixes
| + | ::* Minor cosmetic updates. |
| | | |
− | :* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. | + | :; Bug fixes |
− | :* Fixed characters stuck in scenery after backup restore.
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− | :* Fixed Shane and Maru work uniform animation issues after backup restore.
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− | :* General stability improvements.
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| | | |
− | ==1.14==
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
− | Stardew Valley 1.14 for iOS was released on 9 December 2018.
| + | ::* Fixed characters stuck in scenery after backup restore. |
| + | ::* Fixed Shane and Maru work uniform animation issues after backup restore. |
| + | ::* General stability improvements. |
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− | ; Bug fixes
| + | ===1.14=== |
| + | : Stardew Valley 1.14 for iOS was released on 9 December 2018. |
| | | |
− | :* Fixed fishing and planting bugs in 1.13. | + | :; Bug fixes |
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− | ==1.13==
| + | ::* Fixed fishing and planting bugs in 1.13. |
− | Stardew Valley 1.13 for iOS was released on 7 December 2018.
| |
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− | ; Bug fixes
| + | ===1.13=== |
| + | : Stardew Valley 1.13 for iOS was released on 7 December 2018. |
| | | |
− | :* Fixed green slimes occasionally causing issues. | + | :; Bug fixes |
− | :* Fixed other minor issues.
| |
| | | |
− | ==1.12==
| + | ::* Fixed green slimes occasionally causing issues. |
− | Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018].
| + | ::* Fixed other minor issues. |
| | | |
− | ; Bug fixes
| + | ===1.12=== |
| + | : Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018]. |
| | | |
− | :* Fixed crashes in very specific cases. | + | :; Bug fixes |
− | :* Improved error logging.
| |
| | | |
− | ==1.11==
| + | ::* Fixed crashes in very specific cases. |
− | Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018].
| + | ::* Improved error logging. |
| | | |
− | ; Changes
| + | ===1.11=== |
| + | : Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018]. |
| | | |
− | :* Added backup save button in options menu, to save anytime (see [[Mobile Saves]]). | + | :; Changes |
− | :* Improved auto-attack.
| |
− | :* Improved error logging (now sends crash details to developers automatically).
| |
| | | |
− | ; Bug fixes
| + | ::* Added backup save button in options menu, to save anytime (see [[Mobile Saves]]). |
| + | ::* Improved auto-attack. |
| + | ::* Improved error logging (now sends crash details to developers automatically). |
| | | |
− | :* Fixed buildings disappearing on move. | + | :; Bug fixes |
− | :* Fixed settings not correctly restored on restart.
| |
− | :* Fixed crab pots on diagonal angles not accessible.
| |
− | :* Fixed NPCs sometimes appearing stuck in scenery.
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− | :* Fixed player restoring to slightly wrong place on water farm lowest bridge.
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− | :* Fixed toolbar-related crash.
| |
− | :* Fixed other issues.
| |
| | | |
− | ==1.10==
| + | ::* Fixed buildings disappearing on move. |
− | Stardew Valley 1.10 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 released on 29 November 2018].
| + | ::* Fixed settings not correctly restored on restart. |
| + | ::* Fixed crab pots on diagonal angles not accessible. |
| + | ::* Fixed NPCs sometimes appearing stuck in scenery. |
| + | ::* Fixed player restoring to slightly wrong place on water farm lowest bridge. |
| + | ::* Fixed toolbar-related crash. |
| + | ::* Fixed other issues. |
| | | |
− | ; Changes
| + | ===1.10=== |
| + | : Stardew Valley 1.10 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 released on 29 November 2018]. |
| | | |
− | :* Added button in options to swap to the previous save file (and back again). | + | :; Changes |
| | | |
− | ; Bug fixes
| + | ::* Added button in options to swap to the previous save file (and back again). |
| | | |
− | :* Fixed not adapting for notch on newer iPhone models. | + | :; Bug fixes |
− | :* Fixed text formatting on the Geode and Customize menus.
| |
| | | |
− | ==1.09==
| + | ::* Fixed not adapting for notch on newer iPhone models. |
− | Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released on 25 November 2018].
| + | ::* Fixed text formatting on the Geode and Customize menus. |
| | | |
− | ; Changes
| + | ===1.09=== |
| + | : Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released on 25 November 2018]. |
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− | :* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted). | + | :; Changes |
| | | |
− | ; Bug fixes
| + | ::* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted). |
| | | |
− | :* Fixed auto-save only happening when you quit the game. | + | :; Bug fixes |
− | :* Fixed horse unable to leave farm.
| |
− | :* Fixed support for full-screen resolution on newer iPads.
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− | ==1.08==
| + | ::* Fixed auto-save only happening when you quit the game. |
− | Stardew Valley 1.08 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 released on 23 November 2018].
| + | ::* Fixed horse unable to leave farm. |
| + | ::* Fixed support for full-screen resolution on newer iPads. |
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− | ; Changes
| + | ===1.08=== |
| + | : Stardew Valley 1.08 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 released on 23 November 2018]. |
| | | |
− | :* Re-enabled auto-save when changing location. | + | :; Changes |
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− | ; Bug fixes
| + | ::* Re-enabled auto-save when changing location. |
| | | |
− | :* Fixed issue preventing recovery from save errors. | + | :; Bug fixes |
− | :* Fixed issue where a building could be deleted during move.
| |
− | :* Other stability improvements.
| |
| | | |
− | ==1.07==
| + | ::* Fixed issue preventing recovery from save errors. |
− | Stardew Valley 1.07 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018].
| + | ::* Fixed issue where a building could be deleted during move. |
| + | ::* Other stability improvements. |
| | | |
− | ; Bug fixes
| + | ===1.07=== |
| + | : Stardew Valley 1.07 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018]. |
| | | |
− | :* Fixed issues opening/closing gates. | + | :; Bug fixes |
| | | |
− | ==1.06==
| + | ::* Fixed issues opening/closing gates. |
− | Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 released on 15 November 2018].
| |
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− | ; Changes
| + | ===1.06=== |
| + | : Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 released on 15 November 2018]. |
| | | |
− | :* Game now only auto-saves on exit. | + | :; Changes |
| | | |
− | ; Bug Fixes
| + | ::* Game now only auto-saves on exit. |
| | | |
− | :* Fixed auto-save issues. | + | :; Bug Fixes |
− | :* Fixed crash when coming upstairs from cellar.
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− | :* Fixed crash when exiting menu using MFI controller.
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− | :* Fixed backup save resetting horse and deleting its hat.
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− | :* Fixed crash at community center.
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− | :* Fixed freezing on night before wedding event.
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− | :* Fixed fishing UI scale, position, and overlapping.
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− | :* Fixed bundle text displayed in English for all languages.
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− | :* Fixed crash at beginning of winter.
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− | :* Fixed freezing when starting year 3.
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− | :* Fixed crash after interacting with Marnie.
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− | :* Fixed crash when placing a chicken then exiting placement.
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− | :* Fixed crash when chopping trees inside greenhouse.
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− | :* Fixed forage berries refreshing when closing app and re-opening.
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− | :* Fixed players becoming stuck while in auto attack.
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− | :* Fixed controls locked after mine cutscene.
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− | :* Fixed joypad buttons not displayed during festival.
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| | | |
− | ==1.05==
| + | ::* Fixed auto-save issues. |
− | Stardew Valley 1.05 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 released on 14 November 2018].
| + | ::* Fixed crash when coming upstairs from cellar. |
| + | ::* Fixed crash when exiting menu using MFI controller. |
| + | ::* Fixed backup save resetting horse and deleting its hat. |
| + | ::* Fixed crash at community center. |
| + | ::* Fixed freezing on night before wedding event. |
| + | ::* Fixed fishing UI scale, position, and overlapping. |
| + | ::* Fixed bundle text displayed in English for all languages. |
| + | ::* Fixed crash at beginning of winter. |
| + | ::* Fixed freezing when starting year 3. |
| + | ::* Fixed crash after interacting with Marnie. |
| + | ::* Fixed crash when placing a chicken then exiting placement. |
| + | ::* Fixed crash when chopping trees inside greenhouse. |
| + | ::* Fixed forage berries refreshing when closing app and re-opening. |
| + | ::* Fixed players becoming stuck while in auto attack. |
| + | ::* Fixed controls locked after mine cutscene. |
| + | ::* Fixed joypad buttons not displayed during festival. |
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− | ; Bug fixes
| + | ===1.05=== |
| + | : Stardew Valley 1.05 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 released on 14 November 2018]. |
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− | :* Fixed crash when interacting with silo. | + | :; Bug fixes |
− | :* Fixed missing slider bar in fishing UI.
| |
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− | ==1.04==
| + | ::* Fixed crash when interacting with silo. |
− | Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018].
| + | ::* Fixed missing slider bar in fishing UI. |
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− | ; Changes
| + | ===1.04=== |
| + | : Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018]. |
| | | |
− | :* New control system options and improvements (see [[Mobile Controls]]): | + | :; Changes |
| + | |
| + | ::* New control system options and improvements (see [[Mobile Controls]]): |
| :** Added virtual joystick and invisible joystick options. | | :** Added virtual joystick and invisible joystick options. |
| :** Added action / attack button option. | | :** Added action / attack button option. |
| :** Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters. | | :** Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters. |
| :** Joypad adjuster tool - complete customization of your onscreen controls. | | :** Joypad adjuster tool - complete customization of your onscreen controls. |
− | :* Added MFi controller support. | + | ::* Added MFi controller support. |
− | :* You can now slide toolbar up and down to access whole inventory. | + | ::* You can now slide toolbar up and down to access whole inventory. |
− | :* Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms. | + | ::* Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms. |
− | :* Game now saves an optional backup when you exit an area. | + | ::* Game now saves an optional backup when you exit an area. |
− | :* Added option to increase the size of numbers in UI. | + | ::* Added option to increase the size of numbers in UI. |
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− | ; Bug fixes | + | :; Bug fixes |
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− | :* Fixed crash when using ladder in the mines. | + | ::* Fixed crash when using ladder in the mines. |
− | :* Fixed crash during night market after collecting a pearl. | + | ::* Fixed crash during night market after collecting a pearl. |
− | :* Fixed casino currency bar hidden by UI. | + | ::* Fixed casino currency bar hidden by UI. |
− | :* Fixed monsters appearing during day on wilderness farm. | + | ::* Fixed monsters appearing during day on wilderness farm. |
− | :* Fixed player-constructed shipping bins not always accessible. | + | ::* Fixed player-constructed shipping bins not always accessible. |
− | :* Fixed other minor issues. | + | ::* Fixed other minor issues. |
| | | |
− | ==1.03== | + | ===1.03=== |
− | Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on 30 October 2018]. | + | : Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on 30 October 2018]. |
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− | ; Changes | + | :; Changes |
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− | :* Can now tap/hold to move/cast fishing rod. | + | ::* Can now tap/hold to move/cast fishing rod. |
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− | ; Bug fixes | + | :; Bug fixes |
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− | :* Fixed pantry bundle not opening when tapped. | + | ::* Fixed pantry bundle not opening when tapped. |
− | :* Fixed iPhone XR resolution issue. | + | ::* Fixed iPhone XR resolution issue. |
− | :* Fixed spring onion event incorrectly positioned. | + | ::* Fixed spring onion event incorrectly positioned. |
− | :* Fixed magnetic ring removal causing difficulty collecting items. | + | ::* Fixed magnetic ring removal causing difficulty collecting items. |
− | :* Fixed crash inside mines. | + | ::* Fixed crash inside mines. |
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− | ==1.02== | + | ===1.02=== |
− | Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on 26 October 2018]. | + | : Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on 26 October 2018]. |
| | | |
− | ; Changes | + | :; Changes |
| | | |
− | :* Can now play audio (e.g. music or podcasts) in the background. | + | ::* Can now play audio (e.g. music or podcasts) in the background. |
− | :* Tap and hold movement now lets you exit the side of the screen. | + | ::* Tap and hold movement now lets you exit the side of the screen. |
− | :* Added left/right orientations on iPhone. | + | ::* Added left/right orientations on iPhone. |
− | :* Added vibration support when fishing on supported devices (enable via options page). | + | ::* Added vibration support when fishing on supported devices (enable via options page). |
− | :* Made mounting/dismounting the horse easier. | + | ::* Made mounting/dismounting the horse easier. |
| | | |
− | ; Bug fixes | + | :; Bug fixes |
| | | |
− | :* Fixed potential crash when upgrading buildings. | + | ::* Fixed potential crash when upgrading buildings. |
− | :* Fixed potential crash when starting combat in a save imported from PC. | + | ::* Fixed potential crash when starting combat in a save imported from PC. |
− | :* Fixed potential crash when when opening the quest journal in a save imported from PC. | + | ::* Fixed potential crash when when opening the quest journal in a save imported from PC. |
| | | |
− | ==1.01== | + | ===1.01=== |
− | Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on 25 October 2018]. | + | : Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on 25 October 2018]. |
| | | |
− | ; Bug fixes | + | :; Bug fixes |
| | | |
− | :* Fixed blacksmith menu not exiting properly. | + | ::* Fixed blacksmith menu not exiting properly. |
− | :* Fixed players not able to hold to chop hardwood stumps and the [[Secret Woods]] log. | + | ::* Fixed players not able to hold to chop hardwood stumps and the [[Secret Woods]] log. |
− | :* Fixed virtual joystick conflicting with hold to move when auto-attack is off. | + | ::* Fixed virtual joystick conflicting with hold to move when auto-attack is off. |
− | :* Fixed bug where the left two tiles on a barn door would open it, but the right two would not. | + | ::* Fixed bug where the left two tiles on a barn door would open it, but the right two would not. |
− | :* Fixed other attack joystick bugs. | + | ::* Fixed other attack joystick bugs. |
| | | |
− | ==1.0== | + | ===1.0=== |
− | Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on 24 October 2018]. | + | : Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on 24 October 2018]. |
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− | ; Changes | + | :; Changes |
| | | |
− | :* Initial release, with all single-player content up to {{version|1.3.28|computer version 1.3.28}} (except multiplayer). | + | ::* Initial release, with all single-player content up to {{version|1.3.28|computer version 1.3.28}} (except multiplayer). |
− | :* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls). | + | ::* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls). |
− | :* Added support for iPhone and iPad. | + | ::* Added support for iPhone and iPad. |
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| [[Category:Content]] | | [[Category:Content]] |
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| [[pt:Histórico de Versões Móveis]] | | [[pt:Histórico de Versões Móveis]] |