− | | Reward given for completion of that bundle. Possible object types are <samp>O</samp> Object, <samp>BO</samp> Big Object, <samp>F</samp> Furniture, <samp>H</samp> Hat, <samp>C</samp> Clothing or <samp>R</samp> Ring. IDs may overlap between categories, hence the need for the object type. By default, only multiples of regular objects can be rewarded, not Big Objects or Rings. You also cannot award more than one object per bundle (i.e. give a mayo machine and a cheese press for completing one bundle). | + | | Reward given for completion of that bundle. Possible object types are <samp>O</samp> Object, <samp>BO</samp> Big Object, <samp>F</samp> Furniture, <samp>H</samp> Hat, <samp>C</samp> Clothing or <samp>R</samp> Ring. IDs may overlap between categories, hence the need for the object type. By default, only multiples of regular objects can be rewarded, not Big Objects or Rings. You also cannot award more than one object per bundle (''i.e.,'' give a mayo machine and a cheese press for completing one bundle). |
− | | Objects needed for bundle. May repeat up to twelve entries; any over that will crash the bundle menu. Quality starts at 0 for no quality, up to 3 for iridium quality. Note that not all objects can be iridium quality. | + | | Objects needed for bundle. May repeat up to twelve entries; any over that will crash the bundle menu. Quality starts at 0 for no quality, up to 4 for iridium quality. Note that not all objects can be iridium quality. |