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109 bytes added ,  21:13, 21 September 2019
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===Inject dynamic content===
 
===Inject dynamic content===
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If you want to send a letter that contains data that needs to change, like the number of purple mushrooms eaten today, then you have to create that letter each time you plan on sending it, especially if you want an up-to-date value.  That is all that "dynamic" implies in terms of sending mail.
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If you want to send a letter that contains data that needs to change based on the situation, such as the number of purple mushrooms eaten today, then you have to create that letter content each time you plan on sending it, especially if you want an up-to-date value.  That is what I am referring to by "dynamic" letters.
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//TODO: Explain caveat about player quitting with dynamic letter in the mailbox.
    
//TODO: This will be expanded soon...  please check back!
 
//TODO: This will be expanded soon...  please check back!
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