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34 bytes removed ,  19:17, 14 September 2019
m
→‎Tracking changes to a value: - reduce the 3 line public/private comment to 1 line to make code more readable.
Line 12: Line 12:  
internal class ModEntry : Mod
 
internal class ModEntry : Mod
 
{
 
{
     /*********
+
     /********* Properties *********/
    ** Properties
  −
    *********/
   
     /// <summary>The player's last stamina value.</summary>
 
     /// <summary>The player's last stamina value.</summary>
 
     private float LastStamina;
 
     private float LastStamina;
   −
 
+
     /********* Public methods *********/
     /*********
  −
    ** Public methods
  −
    *********/
   
     /// <summary>The mod entry point, called after the mod is first loaded.</summary>
 
     /// <summary>The mod entry point, called after the mod is first loaded.</summary>
 
     /// <param name="helper">Provides simplified APIs for writing mods.</param>
 
     /// <param name="helper">Provides simplified APIs for writing mods.</param>
Line 31: Line 26:       −
     /*********
+
     /********* Private methods *********/
    ** Private methods
  −
    *********/
   
     /// <summary>The method invoked when the player loads a save.</summary>
 
     /// <summary>The method invoked when the player loads a save.</summary>
 
     /// <param name="sender">The event sender.</param>
 
     /// <param name="sender">The event sender.</param>
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