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adding descriptions
Line 407: Line 407:  
| plaque ||  
 
| plaque ||  
 
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| sprinkle ||  
+
| sprinkle || adds a short sparkle animation around your farmer
 
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| i, item ||  
 
| i, item ||  
Line 470: Line 470:  
| getstat ||  
 
| getstat ||  
 
|-
 
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| doesItemExist ||  
+
| doesItemExist || Checks if an item exist in the game using it's ID
 
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| pants ||  
+
| pants || sets the player's pants colour. uses 3 RGB values (example: pants 100 40 50)
 
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| gamemode ||  
 
| gamemode ||  
Line 478: Line 478:  
| barnDweller ||  
 
| barnDweller ||  
 
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| bloom ||  
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| bloom || unimplemented lighting feature. doesn't work.
 
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| day || Sets the day to the defined number
 
| day || Sets the day to the defined number
Line 484: Line 484:  
| upgradeCoop ||  
 
| upgradeCoop ||  
 
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| dog ||  Presumably adds a dog at ({{t|X}}, {{t|}}y) on the current map.
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| dog ||  Presumably adds a dog at ({{t|X}}, {{t|}}y) on the current map. Lets you have multiple dogs.
 
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|-
 
| busDriveOff || Plays the cutscene of the bus driving off and sends the player to Calico Desert (NOTE: Only works at the bus stop)
 
| busDriveOff || Plays the cutscene of the bus driving off and sends the player to Calico Desert (NOTE: Only works at the bus stop)
 
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| child2 || Adds a second child to you family.
+
| child2 || Adds a second child to your family.
 
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| playMusic {{t|ID}} || Changes music track to <tt>ID</tt>. Does not work, will crash your game.
 
| playMusic {{t|ID}} || Changes music track to <tt>ID</tt>. Does not work, will crash your game.
 
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| hat || Givs the player a hat according to its id
+
| hat || Gives the player a hat according to its id
 
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| r ||  
+
| r || resets the current music track
 
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| hairColor ||  
+
| hairColor || sets the player's hair colour (lakes, ocean, etc). uses 3 RGB values (example: hairColor 100 40 50)
 
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| waterColor ||  
+
| waterColor || Tints the colour of water (lakes, ocean, etc). uses 3 RGB values (example: waterColor 100 40 50)
 
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| ring || Gives the player a ring according to its id
 
| ring || Gives the player a ring according to its id
 
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| clearFurniture ||  
+
| clearFurniture || removes all furniture from current area
 
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|-
 
| boots || Gives the player boots according to its id
 
| boots || Gives the player boots according to its id
3

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